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SnarbleBarb
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by SnarbleBarb » Thu Nov 15, 2012 9:41 am
REDZOEU wrote:blackfoxeye wrote:Any progress towards .BNDL unpacking?
I am eagerly waiting for this, because NFS Run was impossible to extract, but if Most Wanted 2012 can be extracted, it would be awesome

I have to agree with this. If i'm good on unpacking datas from game files like models and textures, then i'll be much of a help... :\
Find some NFS Hot Pursuit vehicle bundles for me to step through the code!

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SnarbleBarb
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by SnarbleBarb » Fri Nov 16, 2012 8:22 am
Thanks guys, I'll start poking around this weekend. No promises!
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Nobby
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by Nobby » Mon Nov 19, 2012 12:29 am
Someone might wanna go speak to oleg about this. Zmodeler used to handle all the NFS games and if this one looks like it might be a similar format to another then he might be interested in checking it out.
Also, hi SoniKalien

Yes! i know that's what i said... But its not what i meant.

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SoniKalien
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by SoniKalien » Mon Nov 19, 2012 5:20 am
Hi Nobby, lol I guess we're not the only ones wanting to um.. see what we can do with this

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Axsis
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by Axsis » Sun Nov 25, 2012 8:21 pm
bnk format is complicated, but not as frostbite2 bundles

i'm only exploring format now, so no tools or format descriptions yet.
Images removed: Please use a hosting website that does not force malicious pop-ups.
my first ever attempt to extract 3d model data. hehe
![rolleyes [roll]](./images/smilies/icon_rolleyes.gif)
ps: .sps files are ealayer3 encoded audio. old tool still works.
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blackfoxeye
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by blackfoxeye » Mon Nov 26, 2012 10:24 am
Axsis wrote:bnk format is complicated, but not as frostbite2 bundles

i'm only exploring format now, so no tools or format descriptions yet.
Great...
Eagerly waiting for you tool release.

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REDZOEU
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by REDZOEU » Wed Nov 28, 2012 4:44 pm
Seriously Axsis... Awesome job you did there!

I'll give you a thanks

And why Milkshape 3D? ;o
Just askin'

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deepshit
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by deepshit » Thu Nov 29, 2012 1:10 am
I wrote this to extract textures from bundle files.
I attach it here in case anyone needs it.
usage : Drag *.BNDL files into the exe and it will extract textures into a folder with a same name as BNDL.
Edit : Added to last post.
Last edited by
deepshit on Sat Jan 05, 2013 5:19 pm, edited 1 time in total.
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SnarbleBarb
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by SnarbleBarb » Thu Nov 29, 2012 1:29 am
deepshit wrote:I wrote this to extract textures from bundle files.
I attach it here in case anyone needs it.
usage : Drag *.BNDL files into the exe and it will extract textures into a folder with a same name as BNDL.
Sweet, good work! Are you planning to do more like the models?
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andronomos
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by andronomos » Thu Nov 29, 2012 5:22 am
deepshit wrote:I wrote this to extract textures from bundle files.
I attach it here in case anyone needs it.
usage : Drag *.BNDL files into the exe and it will extract textures into a folder with a same name as BNDL.
Thanks, this was exactly what I was looking for!
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blackfoxeye
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by blackfoxeye » Thu Nov 29, 2012 8:14 am
deepshit wrote:I wrote this to extract textures from bundle files.
I attach it here in case anyone needs it.
usage : Drag *.BNDL files into the exe and it will extract textures into a folder with a same name as BNDL.
Awesome job you did there buddy.
Thank you very very much, this is what we are waiting for... Thanks again

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deepshit
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by deepshit » Thu Nov 29, 2012 9:32 am
Sweet, good work! Are you planning to do more like the models?
.
All files bodies and headers are stored separately in BNDLs.
I could parse texture headers but I don't know much about modeling.
But I can extract models bodies and headers if I'm not wrong.
Here is an example.If anyone can make sense tell me and I will make tool.
You do not have the required permissions to view the files attached to this post.
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timartinelli
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by timartinelli » Thu Dec 06, 2012 1:41 pm
Hello friends, this jog anyone know if I can translate it? would translate to PS3.
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huckleberrypie
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by huckleberrypie » Fri Dec 07, 2012 9:27 am
Axsis wrote:bnk format is complicated, but not as frostbite2 bundles

i'm only exploring format now, so no tools or format descriptions yet.
Images removed: Please use a hosting website that does not force malicious pop-ups.
my first ever attempt to extract 3d model data. hehe
![rolleyes [roll]](./images/smilies/icon_rolleyes.gif)
ps: .sps files are ealayer3 encoded audio. old tool still works.
Afaik Oleg from Zmodeler managed to rip stuff off the game, faces, verts and all.