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ghost recon future soldier
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- ultra-n00b
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ghost recon future soldier
hi
i want to extract ghost recon future soldier game models but i couldn't find any extractor.
so any ideas are more than appreciated.
i want to extract ghost recon future soldier game models but i couldn't find any extractor.
so any ideas are more than appreciated.
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Re: ghost recon future soldier
Here modified script
Filenames hashed (CRC32). Look .report file to get original file names.
Code: Select all
# Yeti Engine (GEAR BigFile)
# script for QuickBMS http://quickbms.aluigi.org
idstring "[ GEAR BigFile ]"
get DUMMY long
get DUMMY long
get FILES long
get DUMMY long
savepos OFFSET_OFF
for i = 0 < FILES
get DUMMY long
get DUMMY long
next i
savepos SIZE_OFF
for i = 0 < FILES
get DUMMY long
next i
savepos CRC_OFF # crc of the filenames?
for i = 0 < FILES
get DUMMY long
next i
savepos DUMMY_OFF
for i = 0 < FILES
get DUMMY string # or byte?
next i
for i = 0 < FILES
goto OFFSET_OFF
get OFFSET long
get OFFSET64 long
savepos OFFSET_OFF
goto SIZE_OFF
get SIZE long
savepos SIZE_OFF
goto CRC_OFF
get CRC long
savepos CRC_OFF
string CRC p= "%08x" CRC
log CRC OFFSET SIZE
next i
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Re: ghost recon future soldier
woooow thank you Ekey you really made my day
.
thanks again Ekey you rock
.

thanks again Ekey you rock
![hero [bruce]](./images/smilies/bruceleeanim.gif)
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Re: ghost recon future soldier
Its working? For me notthedarkknight

Sample:

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- ultra-n00b
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Re: ghost recon future soldier
it did the same thing for me .GRiNDERKILLER wrote: Sample:
i think they offset the archive packaging .
we need someone good at scripting ho can write a script so we can extract it




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Re: ghost recon future soldier
@deepshit
thank you but i don't want to extract sounds
i want 3D models
thank you but i don't want to extract sounds
i want 3D models
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Re: ghost recon future soldier
Any idea how to unpack/pack yeti.BIG files in main dir? Thanks to reply.
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Re: ghost recon future soldier
Dunno but try to change
to
Code: Select all
idstring "[ GEAR BigFile ]"
Code: Select all
idstring "YBIG"
- aluigi
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Re: ghost recon future soldier
for YBIG try the following:
http://aluigi.org/papers/bms/yeti2.bms
but note that I remember there was something wrong or incomplete so don't hope in a good result
http://aluigi.org/papers/bms/yeti2.bms
but note that I remember there was something wrong or incomplete so don't hope in a good result
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Re: ghost recon future soldier
I tested it on all 4 YBIG archives and it didn't work.aluigi wrote:for YBIG try the following:
http://aluigi.org/papers/bms/yeti2.bms
but note that I remember there was something wrong or incomplete so don't hope in a good result
It extracts 1kb files.
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Re: ghost recon future soldier
same thing happens to me .deepshit wrote:I tested it on all 4 YBIG archives and it didn't work.aluigi wrote:for YBIG try the following:
http://aluigi.org/papers/bms/yeti2.bms
but note that I remember there was something wrong or incomplete so don't hope in a good result
It extracts 1kb files.
looks like theirs a problem with the script .
please aluigi resolve this problem .
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Re: ghost recon future soldier
I finally found a way how to unpack Yeti.big, Yeti.big1, Yeti.big2, Yeti.big3 archives.

Open Yeti.big and goto offset (byte=1487572640) or (hex=58aa8ea0).
Open Yeti.big1 and remove first 65536 bytes then copy rest of bytes and paste it on offset of Yeti.big (byte=1487572640) or (hex=58aa8ea0).
Open Yeti.big2 and remove first 65536 bytes then copy rest of bytes and paste it on offset of Yeti.big.(byte=2975102352) or (hex=b1547590).
Open Yeti.big3 and remove first 65536 bytes then copy rest of bytes and paste it on offset of Yeti.big.(byte=4463445720) or (hex=10a0ac6d8).
Now you can save your file as Yeti_1.big and use bms script to unpack it.
Overall size of created archive Yeti_1.big must be 5896484568 bytes. If not then you did something bad or you have wrong version.
Tested on 1.8 version of the game. Not Steam one.

Open Yeti.big and goto offset (byte=1487572640) or (hex=58aa8ea0).
Open Yeti.big1 and remove first 65536 bytes then copy rest of bytes and paste it on offset of Yeti.big (byte=1487572640) or (hex=58aa8ea0).
Open Yeti.big2 and remove first 65536 bytes then copy rest of bytes and paste it on offset of Yeti.big.(byte=2975102352) or (hex=b1547590).
Open Yeti.big3 and remove first 65536 bytes then copy rest of bytes and paste it on offset of Yeti.big.(byte=4463445720) or (hex=10a0ac6d8).
Now you can save your file as Yeti_1.big and use bms script to unpack it.
Overall size of created archive Yeti_1.big must be 5896484568 bytes. If not then you did something bad or you have wrong version.
Tested on 1.8 version of the game. Not Steam one.
Re: ghost recon future soldier
Thanks in advance! Which program do you use to open them?GRiNDERKILLER wrote:I finally found a way how to unpack Yeti.big, Yeti.big1, Yeti.big2, Yeti.big3 archives.
Open Yeti.big and goto offset (byte=1487572640) or (hex=58aa8ea0).
Open Yeti.big1 and remove first 65536 bytes then copy rest of bytes and paste it on offset of Yeti.big (byte=1487572640) or (hex=58aa8ea0).
Open Yeti.big2 and remove first 65536 bytes then copy rest of bytes and paste it on offset of Yeti.big.(byte=2975102352) or (hex=b1547590).
Open Yeti.big3 and remove first 65536 bytes then copy rest of bytes and paste it on offset of Yeti.big.(byte=4463445720) or (hex=10a0ac6d8).
Now you can save your file as Yeti_1.big and use bms script to unpack it.
Overall size of created archive Yeti_1.big must be 5896484568 bytes. If not then you did something bad or you have wrong version.
Tested on 1.8 version of the game. Not Steam one.