2. Decompress to memory
3. Export All
4. Open up AssetStudio and load the folder where you exported the assets from UABEA
5. Once loaded, go to asset list
6. Body meshes are listed as "Body" and textures are listed as "FirstName_LastName_BaseMap"
7. Click on the asset to preview it
8. Right click and press export and the body meshes will be exported as .OBJ files and the textures will be exported as .PNGs
UABEA: https://github.com/nesrak1/UABEA/releases/tag/v6
AssetStudio: https://github.com/Perfare/AssetStudio/ ... g/v0.16.47


