What exactly are the steps your took? I've been trying a few different things with that format and can't seem to get any result.Thanks!BoyC wrote: ↑Wed Mar 22, 2023 3:59 pmThe raw texture data seems to be in bog standard DXGI_FORMAT_BC3_UNORM_SRGB: https://imgur.com/a/m0YLwHg
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Diablo IV (.tex) textures
Re: Diablo IV (.tex) textures
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Re: Diablo IV (.tex) textures
The .tex files are indeed BC3_Unorm_SRGB
https://imgur.com/a/uYWwDXk
The resolution of the images can be a bit of a pain to find, some of them are massive.
https://imgur.com/a/uYWwDXk
The resolution of the images can be a bit of a pain to find, some of them are massive.
Last edited by strpetrichor on Fri Mar 24, 2023 3:16 am, edited 1 time in total.
Re: Diablo IV (.tex) textures
Yeah I've been looking at the metadata and on the particular image i've been looking at (the gems texture) what seems to be the width in the metadata (520) doesn't match up with the width at which the image lines up properly (576) - however the height does line up properly. No idea why, I haven't seen such a mismatch before.
Re: Diablo IV (.tex) textures
Same thing here, some width are good but most seems to not line up.BoyC wrote: ↑Fri Mar 24, 2023 1:01 am Yeah I've been looking at the metadata and on the particular image i've been looking at (the gems texture) what seems to be the width in the metadata (520) doesn't match up with the width at which the image lines up properly (576) - however the height does line up properly. No idea why, I haven't seen such a mismatch before.
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Re: Diablo IV (.tex) textures
Just curious, do you have more d4 weapon icon images?strpetrichor wrote: ↑Fri Mar 24, 2023 12:46 am The .tex files are indeed BC3_Unorm_SRGB
https://imgur.com/a/uYWwDXk
The resolution of the images can be a bit of a pain to find, some of them are massive.
Also what offset in Rawtex do you use?
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Re: Diablo IV (.tex) textures
i'm not using rawtex for this, i'm using a python script to pull the resolution from the meta file and then convert the .tex file in the payload folder with a matching name to a png with that resolutionIvenend wrote: ↑Sat Mar 25, 2023 2:28 pmJust curious, do you have more d4 weapon icon images?strpetrichor wrote: ↑Fri Mar 24, 2023 12:46 am The .tex files are indeed BC3_Unorm_SRGB
https://imgur.com/a/uYWwDXk
The resolution of the images can be a bit of a pain to find, some of them are massive.
Also what offset in Rawtex do you use?
i can try and grab some more of the armor/weapon icons in a bit - i posted some of my findings on the diablo subreddit, i'll probably do a deeper dive once the beta ends.
Re: Diablo IV (.tex) textures
Any chance that you can share it with us?strpetrichor wrote: ↑Sat Mar 25, 2023 7:12 pm i'm not using rawtex for this, i'm using a python script to pull the resolution from the meta file

Re: Diablo IV (.tex) textures
Could you please share the script, or host it on github, thank you so much.strpetrichor wrote: ↑Sat Mar 25, 2023 7:12 pmi'm not using rawtex for this, i'm using a python script to pull the resolution from the meta file and then convert the .tex file in the payload folder with a matching name to a png with that resolutionIvenend wrote: ↑Sat Mar 25, 2023 2:28 pmJust curious, do you have more d4 weapon icon images?strpetrichor wrote: ↑Fri Mar 24, 2023 12:46 am The .tex files are indeed BC3_Unorm_SRGB
https://imgur.com/a/uYWwDXk
The resolution of the images can be a bit of a pain to find, some of them are massive.
Also what offset in Rawtex do you use?
i can try and grab some more of the armor/weapon icons in a bit - i posted some of my findings on the diablo subreddit, i'll probably do a deeper dive once the beta ends.
Diablo 4 tex files
Hey,
Has anyone been able to open/convert D4 tex-files to dds or png?
Can anyone help or walk me through cause I have not been successful so far.
I would much appriciate it!
Many thanks in advance!
Has anyone been able to open/convert D4 tex-files to dds or png?
Can anyone help or walk me through cause I have not been successful so far.
I would much appriciate it!
Many thanks in advance!
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Re: Diablo IV (.tex) textures
coredevel at zenhax created a tool that works well. Unfortunately zenhax appears to be broken so I have not been able to ask him if it's ok to distribute the tool. Does anyone know if he is active here?