For those who are unaware, BlueRoses was an engine for the GBA that was capable of rendering 3D polygons. Noteworthy titles include the Resident Evil 2 Tech Demo, Ozzy and Drix, and Smashing Drive.
I was wondering if anybody would be interested in looking into this? I'd really like to get the models from Ozzy and Drix, please.
GBA BlueRoses 3D engine
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- ultra-n00b
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Re: GBA BlueRoses 3D engine
I made a couple of VRAM dumps using mGBA, can anybody help me in getting the models out of them? Files are attached to this post.
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- shakotay2
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Re: GBA BlueRoses 3D engine
Deleted because the requester doesn't need it.
Last edited by shakotay2 on Sun Feb 05, 2023 10:51 pm, edited 2 times in total.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
![rolleyes [roll]](./images/smilies/icon_rolleyes.gif)
"You quoted the whole thing, what a mess."
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- ultra-n00b
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Re: GBA BlueRoses 3D engine
That just gives me a screenshot of the VRAM dump. I want to get the actual models.