Hello
I want to translate for Undead Horde game and I found the language files in "data-localizations.pak" archive.
When I opened the "languages.xml" file, I saw the font name and extension used. "data -> fonts -> necro.mft" I searched the file "necro.mft" and found out that it is MetaFont. I wonder how do I edit this file or can "ttf to mft" actually be done?
necro.mft.zip - Google Drive
Undead Horde (10tons game) - Font Edit/Change/Convert
- ikskoks
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Re: Undead Horde (10tons game) - Font Edit/Change/Convert
MFT is a custom font file format made by 10tons for their games
http://wiki.xentax.com/index.php/10tons_MFT
Currently there are no tools for this format.
http://wiki.xentax.com/index.php/10tons_MFT
Currently there are no tools for this format.
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Re: Undead Horde (10tons game) - Font Edit/Change/Convert
Thank you for the information, if I find a tool one day I will share it here.ikskoks wrote: ↑Mon Nov 28, 2022 9:16 pm MFT is a custom font file format made by 10tons for their games
http://wiki.xentax.com/index.php/10tons_MFT
Currently there are no tools for this format.
- ikskoks
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Re: Undead Horde (10tons game) - Font Edit/Change/Convert
I've searched whole source code for "mft", "MEG" or "10tons" keywords, but I didn't find anything useful.
I would say that metafont format and 10tons format are completely different from each other.
I would say that metafont format and 10tons format are completely different from each other.
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Re: Undead Horde (10tons game) - Font Edit/Change/Convert
That depends what you mean by "solution". File format is known already (at least for version 6).
You can check it here http://wiki.xentax.com/index.php/10tons_MFT
So you can hex edit values (e.g. by some binary template).
You can also create a quickbms script to unpack and repack image data using info from the wiki.
Btw, version 7 used in "Undead Horde" may be a little different than the one from "Neon Chrome" that was researched by me.