Hey everyone
I need some help about a graphic or maybe an image format called .PALN the file is from a game called Freedom fighter i was able to view the PALN images using Dragon Unpacker 5 and it also converts the PALN image to TGA With Alpha and without alpha, what im saying is how to make PALN File Here are some PALN File.
Please look at them at least for once cause i need it very much.
thanks and sorry for my bad English.
PALN FILE Samples
https://mega.nz/file/LeIQxaKZ#Do8nduybq ... XUbr__KSl0
The rules have been updated, read them now: Rules!
How To create .PALN Image
-
- beginner
- Posts: 33
- Joined: Wed Jun 20, 2018 4:58 pm
- Has thanked: 2 times
- Been thanked: 6 times
How To create .PALN Image
You do not have the required permissions to view the files attached to this post.
- Bigchillghost
- double-veteran
- Posts: 724
- Joined: Tue Jul 05, 2016 9:37 am
- Has thanked: 25 times
- Been thanked: 662 times
Re: How To create .PALN Image
This is the structure of the files.
There're still some unknown fields (unknown1, unknown2) which might be significant to the format. It's not possible to produce a PALN file without known how these unclear fields are generated. Buf if you simply want to replace the images there might be a way.
Code: Select all
long fileSize
long64 Sig // "PALNPALN"
long fileID
short width
short height
long unknown1 // 1
long64 Null
long unknown2
string fileName
long pixelSize
byte pixelIndices[pixelSize]
long paletteNum
byte palette[paletteNum][4]
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe


-
- beginner
- Posts: 33
- Joined: Wed Jun 20, 2018 4:58 pm
- Has thanked: 2 times
- Been thanked: 6 times
Re: How To create .PALN Image
I just want to replace image.Bigchillghost wrote: ↑Mon Jun 22, 2020 5:14 pmThis is the structure of the files.There're still some unknown fields (unknown1, unknown2) which might be significant to the format. It's not possible to produce a PALN file without known how these unclear fields are generated. Buf if you simply want to replace the images there might be a way.Code: Select all
long fileSize long64 Sig // "PALNPALN" long fileID short width short height long unknown1 // 1 long64 Null long unknown2 string fileName long pixelSize byte pixelIndices[pixelSize] long paletteNum byte palette[paletteNum][4]
How can I do that?
Any idea