There's some fiddling required, yeah. Here's the first submesh:
.
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LittleBigPlanet .mol hex2obj
- shakotay2
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Re: LittleBigPlanet .mol hex2obj
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
- sonicdude143
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Re: LittleBigPlanet .mol hex2obj
Well, I am having trouble again since I remember ripping this model but now Hex2Obj isn't doing it I guess? But I remember it using BigE and it doesn't seem to work and using LitE also gives me another problem.
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- shakotay2
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Re: LittleBigPlanet .mol hex2obj
I can't seem to find a specific problem here other than getting the correct end of first submesh in face indices list (at 0xF764):
.
.
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
- sonicdude143
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Re: LittleBigPlanet .mol hex2obj
Hey, it's me it has been a while keep on coming back lol I'm just having a problem with the grass_strip.mol like it's sorta weird when you go far it has multiple vertices and the UVs are wrong any ideas?
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- shakotay2
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Re: LittleBigPlanet .mol hex2obj
Could you be more specific, please?sonicdude143 wrote: ↑Sat Aug 29, 2020 8:05 amwhen you go far it has multiple vertices and the UVs are wrong any ideas?
As always I cared for the first submesh only and apart from some fiddling to get the uvs' start address it was not too hard:
.
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
- sonicdude143
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Re: LittleBigPlanet .mol hex2obj
I don't know it's Hex2obj or me but I have everything right and Hex2Obj doesn't seem to be loading the UV for this model you can check my .h2o
Someone needs to make a mol extractor with bones or something,
Someone needs to make a mol extractor with bones or something,
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