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Ninja Ripper

General game file tools that are useful for more than one game
aske0874
ultra-n00b
Posts: 2
Joined: Sun Aug 04, 2019 10:45 am

Re: Ninja Ripper

Post by aske0874 » Sun Aug 04, 2019 11:11 am

Hi ninja experts
I'm trying to rip models from the game Abzü, but haven't had much luck yet. I used UE viewer with some results, but only for the bigger fish. It seems they used some special form of static mesh so UE viewer can not view the majority of fish in the game. I then thought ninja ripper maybe could be the answar, since it treats the 3D models differently than UE viewer does. But for some reason ninja ripper does not work with Abzü at all, it does't even create a ripping folder for the game then I launch it. The game launches but nothing more happens. I tried opening Age Of Mythology in ninja ripper and it does open and create a folder, but then i try to extract something it doesnt do anything other than leaving a log. This is strange since i have succesfully ripped models from Age Of Mythology before, so now I'm thinking I am doing something wrong. I am running ninja ripper as admin and I am running Abzü in the 64 bit version and the directx 11 mode, which I think is what Abzü is made for. Does anyone maybe have a solution to this problem?
Thanks for the help and have a great day

BeanMachine
ultra-n00b
Posts: 1
Joined: Sun Sep 01, 2019 7:21 pm

Re: Ninja Ripper

Post by BeanMachine » Sun Sep 01, 2019 7:42 pm

Hello. I am currently having an issue where I am not able to rip from any game. I am using the x64 version of NinjaRipper and have tested on GTA 5 (Steam version) and WWE 2k17 (Torrent). Using Intruder the log file and the folder for where the rips are supposed to be were created but the folder was empty. Using d3d11 wrapper only the log file was created. This was the same for both games. I have tried to turn off anti-virus and that has not even worked. If anyone could let me know what is wrong it would be greatly appreciated.

OS Name Microsoft Windows 10 Home
Version 10.0.17134 Build 17134
OS Manufacturer Microsoft Corporation
System Name DESKTOP-LJ14A70
System Manufacturer Micro-Star International Co., Ltd.
System Model MS-B90111
System Type x64-based PC
System SKU Default string
Processor Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz, 2712 Mhz, 4 Core(s), 4 Logical Processor(s)

Log files for WWE 2k17:

0901/140837 [30F0] LOG START

0901/140837 [30F0] Executable: D:\Games\WWE 2K17\WWE2K17_x64.exe
0901/140837 [30F0] Output directory: D:\NINJARIPPER\_NinjaRipper\2019.09.01_14.08.37_WWE2K17_x64.exe_4224\
0901/140837 [30F0] Win ver: 6.2 x64

0901/140837 [30F0] Inject mode: "intruder"
0901/140837 [30F0] Texture downscale max width : 4096
0901/140837 [30F0] Texture downscale max height: 4096
0901/140837 [30F0] Texture downscale value: 2
0901/140837 [30F0] LdrLoadDll hooked. Target: 0x00007FFCCFB41BB0
0901/140837 [30F0] LdrUnloadDll hooked. Target: 0x00007FFCCFB46DB0
0901/140837 [30F0] CreateProcessA hooked. Target: 0x00007FFCCDCAB0C0
0901/140837 [30F0] CreateProcessW hooked. Target: 0x00007FFCCDCAB990
0901/140837 [30F0] CreateProcessAsUserW hooked. Target: 0x00007FFCCDF235C0
0901/140837 [30F0] CreateProcessWithLogonW hooked. Target: 0x00007FFCCDF4DF10
0901/140837 [30F0] CreateProcessWithTokenW hooked. Target: 0x00007FFCCDF11E80
0901/140837 [30F0] SetTokenInformation hooked. Target: 0x00007FFCCDF26990
0901/140837 [30F0] D3D11 ripper init
0901/140837 [30F0] D3D11CreateDeviceAndSwapChain hooked. Target: 0x00007FFCC8C15950
0901/140837 [30F0] D3D11CreateDevice hooked. Target: 0x00007FFCC8C15800
0901/140837 [30F0] DXGI init
0901/140837 [30F0] CreateDXGIFactory hooked. Target: 0x00007FFCCACB9DE0
0901/140837 [30F0] CreateDXGIFactory1 hooked. Target: 0x00007FFCCACBA200
0901/140846 [30F0] CreateDXGIFactory()
0901/140848 [30F0] IDXGIFactory_QueryInterface hooked. Target: 0x00007FFCCACBCB30
0901/140848 [30F0] IDXGIFactory_CreateSwapChain hooked. Target: 0x00007FFCCAD04420
0901/140852 [4A58] CreateDXGIFactory()
0901/140853 [4A58] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
0901/140909 [30F0] CreateDXGIFactory()
0901/140909 [30F0] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
0901/140910 [30F0] IDXGIFactory_QueryInterface(IID_IUnknown)
0901/140910 [30F0] WARNING: hookIDXGIFactory() GUID param not recognized: IID_IUnknown
0901/140910 [30F0] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
0901/140913 [30F0] D3D11CreateDeviceAndSwapChain(ppSwapChain: 0x0000000000000000, ppDevice: 0x000000010DB29CA8, ppImmediateContext: 0x000000010DC92AE8) return: 0x00000000
0901/140913 [30F0] ID3D11DeviceContext_Draw hooked. Target: 0x00007FFCC8D878C0
0901/140913 [30F0] ID3D11DeviceContext_DrawAuto hooked. Target: 0x00007FFCC8DCF8D0
0901/140913 [30F0] ID3D11DeviceContext_DrawIndexed hooked. Target: 0x00007FFCC8D87D80
0901/140913 [30F0] ID3D11DeviceContext_DrawIndexedInstanced hooked. Target: 0x00007FFCC8D8A0D0
0901/140913 [30F0] ID3D11DeviceContext_DrawIndexedInstancedIndirect hooked. Target: 0x00007FFCC8DCFA60
0901/140913 [30F0] ID3D11DeviceContext_DrawInstanced hooked. Target: 0x00007FFCC8DD2150
0901/140913 [30F0] ID3D11DeviceContext_ClearRenderTargetView hooked. Target: 0x00007FFCC8D87530
0901/140913 [30F0] ID3D11DeviceContext_PSSetShaderResources hooked. Target: 0x00007FFCC8D844F0
0901/140913 [30F0] WARNING: KDxgi::hookSwapChain() zero ppSwapChain
0901/140913 [30F0] ID3D11Device_CreateInputLayout hooked. Target: 0x00007FFCC8C4F6C0
0901/140913 [30F0] ID3D11Device_CreateVertexShader hooked. Target: 0x00007FFCC8C4F6F0
0901/140913 [30F0] ID3D11Device_CreatePixelShader hooked. Target: 0x00007FFCC8C4F720
0901/140913 [30F0] ID3D11Device_CreateGeometryShader hooked. Target: 0x00007FFCC8CE3620
0901/140913 [30F0] ID3D11Device_CreateGeometryShaderWithStreamOutput hooked. Target: 0x00007FFCC8CE3650
0901/140914 [30F0] ID3D11Device_GetImmediateContext hooked. Target: 0x00007FFCC8C4F980
0901/140914 [30F0] D3D11CreateDevice(ppDevice: 0x000000010DB29CA8, ppImmediateContext: 0x000000010DC92AE8) return: 0x00000000
0901/140914 [30F0] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
0901/140914 [30F0] IDXGIFactory_CreateSwapChain()
0901/140914 [30F0] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
0901/140914 [30F0] IDXGISwapChain_Present hooked. Target: 0x00007FFCCACB5070
0901/140924 [30F0] ID3D11Device_CreateInputLayout(): 0x000000003C437688
0901/140925 [30F0] ID3D11Device_CreateInputLayout(): 0x000000003C437988
0901/140925 [30F0] ID3D11Device_CreateInputLayout(): 0x000000003C4387C8
0901/140925 [30F0] ID3D11Device_CreateInputLayout(): 0x00000000044EE188
0901/140926 [424C] ID3D11Device_CreateInputLayout(): 0x00000000044EDD48
0901/140926 [424C] ID3D11Device_CreateInputLayout(): 0x00000000044EDBC8
0901/140926 [424C] ID3D11Device_CreateInputLayout(): 0x0000000003924348
0901/140926 [424C] ID3D11Device_CreateInputLayout(): 0x000000004766B048
0901/140926 [424C] ID3D11Device_CreateInputLayout(): 0x000000004766AD88
0901/140927 [424C] ID3D11Device_CreateInputLayout(): 0x000000004766A948
0901/140927 [424C] ID3D11Device_CreateInputLayout(): 0x000000004766AF08
0901/140927 [424C] ID3D11Device_CreateInputLayout(): 0x000000004766B4C8
0901/140927 [424C] ID3D11Device_CreateInputLayout(): 0x000000004766AA88
0901/140943 [30F0] ID3D11Device_CreateInputLayout(): 0x0000000023AAF188
0901/140943 [30F0] ID3D11Device_CreateInputLayout(): 0x0000000023AAEE88
0901/140943 [30F0] ID3D11Device_CreateInputLayout(): 0x0000000023AAED08
0901/140943 [30F0] ID3D11Device_CreateInputLayout(): 0x0000000023AAD908
0901/140943 [30F0] ID3D11Device_CreateInputLayout(): 0x0000000023AAF008
0901/140943 [30F0] ID3D11Device_CreateInputLayout(): 0x0000000023AAF448
0901/140943 [30F0] ID3D11Device_CreateInputLayout(): 0x0000000023AAD608
0901/140943 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA7F548
0901/140943 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA810C8
0901/140943 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA80B08
0901/140943 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA7EE48
0901/140943 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA827C8
0901/140943 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA81208
0901/140943 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA7F6C8
0901/140944 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA803C8
0901/140944 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA7F288
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA7F408
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA824C8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA80988
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA80F48
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA817C8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA81AC8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA7F108
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA81C48
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA82088
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA82208
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA82648
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x0000000023AAD788
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x0000000023AADA88
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x0000000023AADBC8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000004766A208
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D292988
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D291408
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D291E08
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D2919C8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D291548
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D2923C8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D292808
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D2916C8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D291B08
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D2920C8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D292B08
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D291F88
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D292248
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D292C48
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D292548
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D292688
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D290E48
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D290F88
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D291288
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14DFC8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D150F48
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14DE48
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14F548
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14E288
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14E588
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14EB48
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D150AC8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D151088
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14ECC8
0901/141000 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14EE08
0901/141001 [2724] ID3D11Device_CreateInputLayout(): 0x000000001D14E708
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14F988
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14FE08
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14FB08
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14FF48
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14FC88
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D1500C8
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D150248
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D150508
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D150688
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D150988
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D150C48
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D151508
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D151648
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D14DA08
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001BA80688
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D3D2F08
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000001D3D4D08
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000004DF88C48
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000004DF8AA88
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000004DF8AEC8
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000004DF8B608
0901/141003 [424C] ID3D11Device_CreateInputLayout(): 0x000000004DF8BA48
0901/141018 [4A58] Frame Start...#00
0901/141019 [4A58] Frame len: 30144us
0901/141019 [4A58] Frame End...

0901/141054 [2B74] LOG START

0901/141054 [2B74] Executable: D:\Games\WWE 2K17\WWE2K17_x64.exe
0901/141054 [2B74] Output directory: D:\NINJARIPPER\_NinjaRipper\2019.09.01_14.10.54_WWE2K17_x64.exe_14868\
0901/141054 [2B74] Win ver: 6.2 x64

0901/141054 [2B74] Inject mode: "d3d11.dll wrapper"
0901/141054 [2B74] Texture downscale max width : 4096
0901/141054 [2B74] Texture downscale max height: 4096
0901/141054 [2B74] Texture downscale value: 2
0901/141054 [2B74] LdrLoadDll hooked. Target: 0x00007FFCCFB41BB0
0901/141054 [2B74] LdrUnloadDll hooked. Target: 0x00007FFCCFB46DB0
0901/141054 [2B74] CreateProcessA hooked. Target: 0x00007FFCCDCAB0C0
0901/141054 [2B74] CreateProcessW hooked. Target: 0x00007FFCCDCAB990
0901/141054 [2B74] CreateProcessAsUserW hooked. Target: 0x00007FFCCDF235C0
0901/141054 [2B74] CreateProcessWithLogonW hooked. Target: 0x00007FFCCDF4DF10
0901/141054 [2B74] CreateProcessWithTokenW hooked. Target: 0x00007FFCCDF11E80
0901/141054 [2B74] SetTokenInformation hooked. Target: 0x00007FFCCDF26990
0901/141054 [2B74] DXGI init
0901/141054 [2B74] DXGI.DLL loaded
0901/141054 [2B74] DXGI init
0901/141054 [2B74] CreateDXGIFactory hooked. Target: 0x00007FFCCACB9DE0
0901/141054 [2B74] CreateDXGIFactory1 hooked. Target: 0x00007FFCCACBA200
0901/141054 [2B74] DXGI initialized
0901/141057 [2B74] CreateDXGIFactory()
0901/141057 [2B74] IDXGIFactory_QueryInterface hooked. Target: 0x00007FFCCACBCB30
0901/141057 [2B74] IDXGIFactory_CreateSwapChain hooked. Target: 0x00007FFCCAD04420
0901/141057 [3D28] CreateDXGIFactory()
0901/141057 [3D28] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
0901/141108 [2B74] CreateDXGIFactory()
0901/141108 [2B74] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
0901/141108 [2B74] D3D11.DLL loaded
0901/141108 [2B74] D3D11 ripper init
0901/141108 [2B74] D3D11CreateDeviceAndSwapChain hooked. Target: 0x00007FFCC8C15950
0901/141108 [2B74] D3D11CreateDevice hooked. Target: 0x00007FFCC8C15800
0901/141109 [2B74] IDXGIFactory_QueryInterface(IID_IUnknown)
0901/141109 [2B74] WARNING: hookIDXGIFactory() GUID param not recognized: IID_IUnknown
0901/141109 [2B74] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
0901/141110 [2B74] D3D11CreateDeviceAndSwapChain(ppSwapChain: 0x0000000000000000, ppDevice: 0x000000010DB2ECA8, ppImmediateContext: 0x000000010DC97AE8) return: 0x00000000
0901/141110 [2B74] ID3D11DeviceContext_Draw hooked. Target: 0x00007FFCC8D878C0
0901/141110 [2B74] ID3D11DeviceContext_DrawAuto hooked. Target: 0x00007FFCC8DCF8D0
0901/141110 [2B74] ID3D11DeviceContext_DrawIndexed hooked. Target: 0x00007FFCC8D87D80
0901/141110 [2B74] ID3D11DeviceContext_DrawIndexedInstanced hooked. Target: 0x00007FFCC8D8A0D0
0901/141110 [2B74] ID3D11DeviceContext_DrawIndexedInstancedIndirect hooked. Target: 0x00007FFCC8DCFA60
0901/141110 [2B74] ID3D11DeviceContext_DrawInstanced hooked. Target: 0x00007FFCC8DD2150
0901/141110 [2B74] ID3D11DeviceContext_ClearRenderTargetView hooked. Target: 0x00007FFCC8D87530
0901/141110 [2B74] ID3D11DeviceContext_PSSetShaderResources hooked. Target: 0x00007FFCC8D844F0
0901/141110 [2B74] WARNING: KDxgi::hookSwapChain() zero ppSwapChain
0901/141110 [2B74] ID3D11Device_CreateInputLayout hooked. Target: 0x00007FFCC8C4F6C0
0901/141110 [2B74] ID3D11Device_CreateVertexShader hooked. Target: 0x00007FFCC8C4F6F0
0901/141110 [2B74] ID3D11Device_CreatePixelShader hooked. Target: 0x00007FFCC8C4F720
0901/141110 [2B74] ID3D11Device_CreateGeometryShader hooked. Target: 0x00007FFCC8CE3620
0901/141110 [2B74] ID3D11Device_CreateGeometryShaderWithStreamOutput hooked. Target: 0x00007FFCC8CE3650
0901/141110 [2B74] ID3D11Device_GetImmediateContext hooked. Target: 0x00007FFCC8C4F980
0901/141110 [2B74] D3D11CreateDevice(ppDevice: 0x000000010DB2ECA8, ppImmediateContext: 0x000000010DC97AE8) return: 0x00000000
0901/141110 [2B74] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
0901/141110 [2B74] IDXGIFactory_CreateSwapChain()
0901/141110 [2B74] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
0901/141111 [2B74] IDXGISwapChain_Present hooked. Target: 0x00007FFCCACB5070
0901/141117 [2B74] ID3D11Device_CreateInputLayout(): 0x000000003C4AA3C8
0901/141118 [2B74] ID3D11Device_CreateInputLayout(): 0x000000003C4AA808
0901/141118 [2B74] ID3D11Device_CreateInputLayout(): 0x000000003C4A9288
0901/141118 [2B74] ID3D11Device_CreateInputLayout(): 0x00000000032DC588
0901/141119 [2710] ID3D11Device_CreateInputLayout(): 0x00000000032DCF88
0901/141119 [2710] ID3D11Device_CreateInputLayout(): 0x000000003C4AA548
0901/141119 [2710] ID3D11Device_CreateInputLayout(): 0x000000000578D908
0901/141119 [2710] ID3D11Device_CreateInputLayout(): 0x0000000047CC4DC8
0901/141119 [2710] ID3D11Device_CreateInputLayout(): 0x0000000047CC4688
0901/141120 [2710] ID3D11Device_CreateInputLayout(): 0x0000000047CC5C08
0901/141120 [2710] ID3D11Device_CreateInputLayout(): 0x0000000047CC4248
0901/141120 [2710] ID3D11Device_CreateInputLayout(): 0x0000000047CC5208
0901/141120 [2710] ID3D11Device_CreateInputLayout(): 0x0000000047CC4988
0901/141132 [2B74] ID3D11Device_CreateInputLayout(): 0x000000001DFC8108
0901/141132 [2B74] ID3D11Device_CreateInputLayout(): 0x000000001DFC7F88
0901/141132 [2B74] ID3D11Device_CreateInputLayout(): 0x000000001DFC5748
0901/141132 [2B74] ID3D11Device_CreateInputLayout(): 0x000000001DFC6FC8
0901/141132 [2B74] ID3D11Device_CreateInputLayout(): 0x000000001DFC55C8
0901/141132 [2B74] ID3D11Device_CreateInputLayout(): 0x000000001DFC6708
0901/141132 [2B74] ID3D11Device_CreateInputLayout(): 0x000000001DFC5D08
0901/141132 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC5B88
0901/141132 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC7108
0901/141132 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC6888
0901/141132 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC5E88
0901/141132 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC76C8
0901/141132 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC5FC8
0901/141132 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC8248
0901/141133 [48C0] ID3D11Device_CreateInputLayout(): 0x000000001DFC6A08
0901/141133 [48C0] ID3D11Device_CreateInputLayout(): 0x000000001DFC79C8
0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC6E48
0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC48C8
0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC4D48
0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC7408
0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x000000001DFC7E08
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0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x000000001B4FD488
0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x000000001B4FD788
0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x000000003C4AAF48
0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x0000000038E59048
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0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x0000000038E5B2C8
0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x0000000038E5AA08
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0901/141151 [2710] ID3D11Device_CreateInputLayout(): 0x0000000038E5AB88
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0901/141226 [2710] ID3D11Device_CreateInputLayout(): 0x0000000039BB2DC8
0901/141237 [2B74] D3D11 ripper uninit

0901/141237 [2B74] DXGI uninit

0901/141237 [2B74] Loaded Modules List
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0901/141237 [2B74] BaseAddr Size Module
0901/141237 [2B74] ----------------------------------------
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0901/141237 [2B74] 0x00007FFCCC3E0000 (0x00057000) C:\WINDOWS\System32\WINTRUST.DLL
0901/141237 [2B74] 0x00007FFCCFA10000 (0x0001D000) C:\WINDOWS\System32\imagehlp.dll
0901/141237 [2B74] 0x00007FFCCB220000 (0x00033000) C:\WINDOWS\system32\rsaenh.dll
0901/141237 [2B74] 0x00007FFCCB860000 (0x0000B000) C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
0901/141237 [2B74] 0x00007FFC7B180000 (0x01AEC000) C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvwgf2umx.dll
0901/141237 [2B74] 0x00007FFCBD000000 (0x001B7000) C:\WINDOWS\system32\nvspcap64.dll
0901/141237 [2B74] 0x00007FFCCD7D0000 (0x0044B000) C:\WINDOWS\System32\SETUPAPI.dll
0901/141237 [2B74] 0x00007FFCC6C20000 (0x00480000) C:\WINDOWS\system32\nvapi64.dll
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0901/141237 [2B74] 0x00007FFCC9FA0000 (0x0019C000) C:\WINDOWS\SYSTEM32\dcomp.dll
0901/141237 [2B74] 0x00007FFCA5FC0000 (0x0008B000) C:\WINDOWS\system32\XAudio2_7.dll
0901/141237 [2B74] 0x00007FFCCAB50000 (0x0000C000) C:\WINDOWS\SYSTEM32\HID.DLL
0901/141237 [2B74] 0x00007FFCBEF10000 (0x002A6000) C:\WINDOWS\SYSTEM32\iertutil.dll
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0901/141237 [2B74] 0x00007FFCC0580000 (0x0000A000) C:\Windows\System32\rasadhlp.dll
0901/141237 [2B74] LOG END

haluk444
ultra-n00b
Posts: 4
Joined: Fri Feb 12, 2016 11:49 pm

Re: Ninja Ripper

Post by haluk444 » Sat Sep 07, 2019 4:47 pm

Hi,
I am trying to use NinjaRipper with Chrome or Firefox for Pinshape.com model ripping. My question is which versions of Ninja ripper (including x32 or 64) works on which version of chrome and firefox? I used to do that but I couldn't make it work now.
Thanks!

Moonday41
ultra-n00b
Posts: 1
Joined: Sun Jul 08, 2018 3:56 am

Re: Ninja Ripper

Post by Moonday41 » Thu Sep 12, 2019 5:27 pm

Hello

I am also trying to rip with Firefox or Chrome. As of right now when rip models it gives me meshes but they are only tangles or squares not the full object am I doing something wrong. if you really need a version of Firefox or Chrome to work with ripping models I would also like to know.

Fiammanera628
advanced
Posts: 45
Joined: Sun Jan 07, 2018 6:51 pm
Has thanked: 1 time

Re: Ninja Ripper

Post by Fiammanera628 » Tue Oct 15, 2019 6:32 pm

Hello,

There is a way to rip "damaged" 3d models from NFS Payback? with "damaged" I mean the cars, not the files :mrgreen:

Because if I use Ninjaripper in NFS Payback, it rip the game without damages... :?

(I mean damages like this:)
https://www.dropbox.com/s/09toxly0j9q24fm/0243.jpg?dl=0

Someone can help me, please? :?:

mono24
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Re: Ninja Ripper

Post by mono24 » Tue Oct 15, 2019 6:36 pm

Fiammanera628 wrote:
Tue Oct 15, 2019 6:32 pm
Because if I use Ninjaripper in NFS Payback, it rip the game without damages... :?
Have you tried Frosty Tool Suite?: http://frostytoolsuite.com/
Just load the game in the editor, then navigate to your desired car mesh and see what you can export from it.
Join their discord server I think they know how to if you cant do it on your own.

Fiammanera628
advanced
Posts: 45
Joined: Sun Jan 07, 2018 6:51 pm
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Re: Ninja Ripper

Post by Fiammanera628 » Tue Oct 15, 2019 6:40 pm

mono24 wrote:
Tue Oct 15, 2019 6:36 pm
Fiammanera628 wrote:
Tue Oct 15, 2019 6:32 pm
Because if I use Ninjaripper in NFS Payback, it rip the game without damages... :?
Have you tried Frosty Tool Suite?: http://frostytoolsuite.com/
Just load the game in the editor, then navigate to your desired car mesh and see what you can export from it.
Join their discord server I think they know how to if you cant do it on your own.
Yes, I know the existence of Frosty Editor, but it take a looooooong time to process all the pieces... and also is it, it takes the mesh like Ninjaripper: without damages :?

mono24
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Re: Ninja Ripper

Post by mono24 » Tue Oct 15, 2019 6:44 pm

Fiammanera628 wrote:
Tue Oct 15, 2019 6:40 pm
Yes, I know the existence of Frosty Editor, but it take a looooooong time to process all the pieces... and also is it, it takes the mesh like Ninjaripper: without damages :?
If I remember correctly their Havoc physics and those can NOT be exported I don't even think the format is even reversed.
NR is not good for any of this stuff anymore, you should avoid it.

Fiammanera628
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Posts: 45
Joined: Sun Jan 07, 2018 6:51 pm
Has thanked: 1 time

Re: Ninja Ripper

Post by Fiammanera628 » Tue Oct 15, 2019 6:48 pm

mono24 wrote:
Tue Oct 15, 2019 6:44 pm
Fiammanera628 wrote:
Tue Oct 15, 2019 6:40 pm
Yes, I know the existence of Frosty Editor, but it take a looooooong time to process all the pieces... and also is it, it takes the mesh like Ninjaripper: without damages :?
If I remember correctly their Havoc physics and those can NOT be exported I don't even think the format is even reversed.
NR is not good for any of this stuff anymore, you should avoid it.
Mh... if Ninjaripper isn't good no more, what I can use for extract the damaged mesh? :?

mono24
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Re: Ninja Ripper

Post by mono24 » Tue Oct 15, 2019 7:47 pm

Fiammanera628 wrote:
Tue Oct 15, 2019 6:48 pm
Mh... if Ninjaripper isn't good no more, what I can use for extract the damaged mesh? :?
As I said their NOT supported by any existing tools, unless Frosty might in the future, your out of luck for now.

Fiammanera628
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Re: Ninja Ripper

Post by Fiammanera628 » Tue Oct 15, 2019 8:33 pm

mono24 wrote:
Tue Oct 15, 2019 7:47 pm
Fiammanera628 wrote:
Tue Oct 15, 2019 6:48 pm
Mh... if Ninjaripper isn't good no more, what I can use for extract the damaged mesh? :?
As I said their NOT supported by any existing tools, unless Frosty might in the future, your out of luck for now.
Oh, ok, thank you :)

Roseweave
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Posts: 10
Joined: Wed Sep 25, 2019 11:43 pm

Re: Ninja Ripper

Post by Roseweave » Wed Nov 06, 2019 2:28 am

No matter what I do, I can't get Ninjaripper to work with Bluestacks. An older version(1.1) runs, but doesn't capture anything. I get an error message with 1.7.1 depending on whether or not I use the x64 or x86 version .

"inject helper debug APC inject failed. see injhelper.og" is what I get on x64(no log is actually generated)

and

QueueUserApc() error. Win32 error code: 0x00000006

with the x86.

I'm trying to rip models from Future Fight(which currently doesn't work on NOX).

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