Copy and paste this into a .bat file.AESRYL wrote: ↑Wed Sep 18, 2019 6:04 amWould you be able to make it so you can drag the .UASSET files onto the exe and convert them by the bulk, instead of one by one??daemon1 wrote: ↑Sun Sep 15, 2019 4:26 pmNew version.
- fixed some maps crashes
- vertex color output for maps
- materials output for maps
you'll have to re-convert all static models to get material names from them
after that, it will work as before
if there will be no material list, it will generate "submesh_1_material"-like names
for /r . %%g in (*.uasset) do whatever.exe "%%g"
Change the .uasset to whatever the format you're aiming to use is, and the .exe to whatever the exe is called.
Put it in the same folder and just run the batch, it'll run the program on every file thats in the brackets.