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Frogger The Great Quest 3D Model Format

Post questions about game models here, or help out others!
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Kneesnap
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Frogger The Great Quest 3D Model Format

Post by Kneesnap » Mon Aug 19, 2019 12:41 am

Hello! Could I get help with hex2obj settings for Frogger The Great Quest's models? I'll upload an example below.

I happen to have a model ripped with NinjaRipper, however I'm not actually sure which file is that model in the games files.

So, I'm asking here for help. Thanks!


File (Big mushroom): https://www.dropbox.com/s/yximlybydgiqo ... G.VTX?dl=0

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Re: Frogger The Great Quest 3D Model Format

Post by Kneesnap » Mon Aug 19, 2019 12:49 am

Update! It turns out, I do actually have a side-by-side comparison between a .obj model and a .vtx model. I've attached it below.
Frogger.zip
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shakotay2
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Re: Frogger The Great Quest 3D Model Format

Post by shakotay2 » Mon Aug 19, 2019 9:20 am

once you have the FVFsize you can get a decent point cloud but I don't have a clue about the face indices (FIs), might be quads?
.
3725-vtx.png
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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Bigchillghost
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Re: Frogger The Great Quest 3D Model Format

Post by Bigchillghost » Mon Aug 19, 2019 12:39 pm

frogger.png
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Re: Frogger The Great Quest 3D Model Format

Post by shakotay2 » Mon Aug 19, 2019 12:55 pm

yeah, great! (I was sure the FVFsize to be 136 (: )
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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Re: Frogger The Great Quest 3D Model Format

Post by Bigchillghost » Mon Aug 19, 2019 1:39 pm

Wasn't sure about the FVFsize. So I looked for the vertex count at 0x20, which happened to be two times of yours.

It's interesting that the method I used to generate dummy indices for AMR also work with this case. Might consider adding similar features in the future.
frogger_amr.png
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Re: Frogger The Great Quest 3D Model Format

Post by Kneesnap » Tue Aug 20, 2019 12:05 am

Hey! Thank you so much for the help. I don't know how you're able to figure this out so fast. I'll have a program to fully read these models soon.

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Re: Frogger The Great Quest 3D Model Format

Post by Kneesnap » Sun Aug 25, 2019 3:37 am

Another quick question. What was the "Fake" button in your hex2obj screenshot? I can't seem to make that happen.

Also! I believe this is a 3D model for a map. Could you assist in finding the 3D data for it? Thanks again!

https://www.dropbox.com/s/unw56ic1ksbrmis/20.zip?dl=0

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Re: Frogger The Great Quest 3D Model Format

Post by Bigchillghost » Sun Aug 25, 2019 5:23 am

All objects loaded into Noesis:
allObjs.png
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Re: Frogger The Great Quest 3D Model Format

Post by Bigchillghost » Sun Aug 25, 2019 5:25 am

The Noesis python script for this file:
fmt_FroggerTheGreatQuest_TOC.zip
You'll find everything you need inside the code.
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