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Raiders of the Broken Planet(PC)

Post questions about game models here, or help out others!
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Tosyk
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Re: Raiders of the Broken Planet(PC)

Post by Tosyk » Tue Aug 14, 2018 8:48 am

fil1969 wrote:
Tosyk wrote:I fix the script so it should load everything exept aneska. please try
still error with some models, but a way better then the old one.
Thank you very much
which? please be more specific or I wont be able to help
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Re: Raiders of the Broken Planet(PC)

Post by fil1969 » Wed Aug 15, 2018 6:48 am

Tosyk wrote:
fil1969 wrote:
Tosyk wrote:I fix the script so it should load everything exept aneska. please try
still error with some models, but a way better then the old one.
Thank you very much
which? please be more specific or I wont be able to help
the characters importing works good. Tested all of them.
Only Aneska didn't, but you said that.
The weapons are perfect.
The sceneries no one works.

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Tosyk
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Re: Raiders of the Broken Planet(PC)

Post by Tosyk » Wed Aug 15, 2018 7:49 am

fil1969 wrote:The sceneries no one works.
which is?
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Re: Raiders of the Broken Planet(PC)

Post by Tosyk » Wed Aug 15, 2018 11:34 pm

new version, should be 99% stable :mrgreen:
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Re: Raiders of the Broken Planet(PC)

Post by heimsrk » Wed Sep 26, 2018 9:40 am

Hello, completely new here,
So I am doing some tests and each time when I extract the models from this game using the max script
I end up with no textures but a lot of weird colors, I am on a totally vanilla Max 2017, I don't know if there is something specific to setup for it to take the textures from the dds folder

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I also tested with the model converter, same issue, I don't have the textures applied on the model
In hope someone will help me

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Re: Raiders of the Broken Planet(PC)

Post by Tosyk » Fri Sep 28, 2018 9:05 am

heimsrk wrote:Hello, completely new here,
So I am doing some tests and each time when I extract the models from this game using the max script
I end up with no textures but a lot of weird colors, I am on a totally vanilla Max 2017, I don't know if there is something specific to setup for it to take the textures from the dds folder

Image

I also tested with the model converter, same issue, I don't have the textures applied on the model
In hope someone will help me
I don't know how to parse materials so this is NOT an error this is not implemented feature. you have to apply textures manually.
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Re: Raiders of the Broken Planet(PC)

Post by heimsrk » Fri Sep 28, 2018 1:26 pm

Thanks for your answer ! Since I plan to do a web viewer to look at the characters of this game, extracting them all and applying the textures manually for each would take a lot of time,
Isn't there scripts to automate that ?

Also I am wondering if anyone managed to extract/convert animations out of those .cm3 files ?

Sorry if I ask a lot of questions haha

And thank you for all you did

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Re: Raiders of the Broken Planet(PC)

Post by X3D » Tue Oct 09, 2018 2:55 pm

Thanks for the script Tosyk much appreciated, does this rely on a certain version of 3dsmax? I have Max 2015 and all the scene/level/object files I have tried failed.

The characters import well, apart from eliteofficer. (haven't tested them all yet).

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