My quickBMS scripts
Re: My quickBMS scripts
Please need a script in bms to extract the audios (xa files) of dialogs from castlevania sotn from psx, and then remount them I want to make a dubbed version of this game in portuguese can someone please create a functional script in bms thank you very much ! thank you. The path to the files is this:
SLUS_00067
SD - XA_STR1 - XA_STR1 [6] and XA_STR1 [7]
SLUS_00067
SD - XA_STR1 - XA_STR1 [6] and XA_STR1 [7]
- TokiChan
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Re: My quickBMS scripts
Hello!
I'm sorry for bother you, but I hope unpack one game from my childhood (get a models of dragons and enemies).
It named "The I of the Dragon" (or Eye of Dragon). Archives in .res format, but I can't extract it with Delphi or Reshack.
Here are files https://drive.google.com/open?id=0B25vR ... 3VhSEluTmM
Hope you know a way
I'm sorry for bother you, but I hope unpack one game from my childhood (get a models of dragons and enemies).
It named "The I of the Dragon" (or Eye of Dragon). Archives in .res format, but I can't extract it with Delphi or Reshack.
Here are files https://drive.google.com/open?id=0B25vR ... 3VhSEluTmM
Hope you know a way

http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
Extracted, converted, rigged models

Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
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- plodtrew
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Re: My quickBMS scripts
Thank you very much. This script works perfectly with the UFC 2 archives on the ps4.AlphaTwentyThree wrote:Electronic Arts *.big extractor
I know there are many different archives in use by EA - this is one of them at least (identifier "BE"). For the PC version, just delete the "endian big" - I guess.
Nice example for the use of the array, which comes in quite handy here. Thanks Luigi for the implementation of the chunklzx unpack function.
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Re: My quickBMS scripts
007: Nightfire (PS2) - *.sfb (sound archives)
Code: Select all
# extracts the *.SFB sound archives from 007: Nightfire (PS2)
# (c) 2013-05-05 by AlphaTwentyThree of XeNTaX
# script for QuickBMS http://quickbms.aluigi.org
get NAME basename
string NAME += ".SHF"
open FDSE NAME
get FILES long 0
for i = 0 < FILES
get TYPE long # loop ident
get OFFSET long
get SIZE long
get FREQ long
math FREQ *= 0xc
get UNK long
get CH long
get BITS long
get UNK longlong
get NAME basename
string NAME += "_"
string NAME += i
if TYPE == 1
string NAME += "_l"
endif
string NAME += ".ss2"
putArray 0 i NAME
putArray 1 i OFFSET
putArray 2 i SIZE
putArray 3 i FREQ
putArray 4 i CH
next i
get NAME basename
string NAME += ".SBF"
open FDSE NAME
set CH 1
set INTERLEAVE 0x10
for i = 0 < FILES
getArray NAME 0 i
getArray OFFSET 1 i
getArray SIZE 2 i
getArray FREQ 3 i
getArray CH 4 i
callfunction SS2 1
next i
startfunction SS2
endian little
set MSIZE SIZE
math MSIZE += 0x38
putVarChr MEMORY_FILE MSIZE 0
log MEMORY_FILE 0 0
set MEMORY_FILE binary "\x53\x53\x68\x64\x18\x00\x00\x00\x10\x00\x00\x00\xb0\x36\x00\x00\x02\x00\x00\x00\xc0\x2f\x00\x00\xff\xff\xff\xff\xff\xff\xff\xff\x53\x53\x62\x64\x00\xe8\x11\x00"
append
log MEMORY_FILE OFFSET SIZE
append
putVarChr MEMORY_FILE 0xc FREQ long
putVarChr MEMORY_FILE 0x10 CH byte
putVarChr MEMORY_FILE 0x14 INTERLEAVE long
putVarChr MEMORY_FILE 0x24 SIZE long
if NAME == ""
get NAME basename
string NAME += ".ss2"
endif
get SIZE asize MEMORY_FILE
log NAME 0 SIZE MEMORY_FILE
endfunction
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Re: My quickBMS scripts
hey there, im trying to dump the files from the PC release of zero escape 999 and VLR but i cant seem to get these damn .bin files to extract with any tools i usually use :/ i was wondering if anyone happened to have a script that would work on these files specifically?
Hey I'm Mimi! Please have mercy on me, I'm still learning!
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Re: My quickBMS scripts
Hello
Does anyone know how to decrypt Simraceway confirmation files.
HeadPhysics.cfg
GT2_Damage.cfg
default.sfx
LMP1_michelin.tbc
I have just listed sample files.
If you can help, thank you.
Does anyone know how to decrypt Simraceway confirmation files.
HeadPhysics.cfg
GT2_Damage.cfg
default.sfx
LMP1_michelin.tbc
I have just listed sample files.
If you can help, thank you.
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Re: My quickBMS scripts
OK folks
Is there any scryptsque that can decrypt this HeadPhysics.cfg / default.afx(http://www.mediafire.com/file/jd9ooe2dj ... hysics.cfg / http://www.mediafire.com/file/7ue7ktjpd ... efault.afx)
There are others that I need to decrypt, they belong to the Simraceway game.
Is there any scryptsque that can decrypt this HeadPhysics.cfg / default.afx(http://www.mediafire.com/file/jd9ooe2dj ... hysics.cfg / http://www.mediafire.com/file/7ue7ktjpd ... efault.afx)
There are others that I need to decrypt, they belong to the Simraceway game.
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Re: My quickBMS scripts
Well, would you be able to investigate my mustest?
I have to use GBWhatsapp For IOS Version here. This is a very nice app.
Re: My quickBMS scripts
Do you think you could write a script to help get past the .stir compression/encryption on these files? the same thing is supposedly used on super mario run and animal crossing pocket camp if thats any help! ive found a python script thats supposed to do it but i cant get it to run, so i thought id ask here
Hey I'm Mimi! Please have mercy on me, I'm still learning!