Target Terror (Wii) .bikswap?

Need help in demystifying video formats of your favourite game? Go here.
Post Reply
burom
ultra-n00b
Posts: 2
Joined: Fri Apr 21, 2017 7:51 pm

Target Terror (Wii) .bikswap?

Post by burom » Fri Apr 21, 2017 8:07 pm

I extracted the files for this game, and I'm looking for the animations in particular. Some animations are in /avi/BigActors in .bik format, while others are in /avi in ".bikswap" format. These files aren't playable in RAD tools, and the file header is "iKIB" as opposed to "BIKi" for the regular .bik files. Anyone here have an idea?

Examples: https://mega.nz/#F!LZkRHJzR!bBoT6JGsPkzleRFMHWmPfw

User avatar
Acewell
VIP member
VIP member
Posts: 1244
Joined: Wed Nov 05, 2008 12:16 pm
Has thanked: 2396 times
Been thanked: 720 times

Re: Target Terror (Wii) .bikswap?

Post by Acewell » Fri Apr 21, 2017 8:19 pm

the *.bikswap files just use big endian byte order, swap the bytes to little endian and remove the "swap" from the extension and it will play normally in Rad video tools. :D

burom
ultra-n00b
Posts: 2
Joined: Fri Apr 21, 2017 7:51 pm

Re: Target Terror (Wii) .bikswap?

Post by burom » Sat Apr 22, 2017 3:11 am

Thank you, it worked completely. Swapping the endian-ness of each byte produces valid .bik files.

User avatar
Yohan Mollo
ultra-n00b
Posts: 1
Joined: Thu Sep 21, 2017 9:41 am

Re: Target Terror (Wii) .bikswap?

Post by Yohan Mollo » Thu Sep 21, 2017 9:43 am

Thanks! Worked like a charm.

User avatar
ikskoks
mega-veteran
mega-veteran
Posts: 294
Joined: Thu Jul 26, 2012 5:06 pm
Location: Poland, Łódź
Has thanked: 365 times
Been thanked: 92 times
Contact:

Re: Target Terror (Wii) .bikswap?

Post by ikskoks » Thu Sep 21, 2017 10:41 am

AceWell wrote:the *.bikswap files just use big endian byte order, swap the bytes to little endian and remove the "swap" from the extension and it will play normally in Rad video tools. :D
Best twist ever. :D

Post Reply