![rolleyes [roll]](./images/smilies/icon_rolleyes.gif)
I just want rip some ghosts from this game.
Apologize for my late replyingzheneq wrote:Files can be extracted with Dolphin emulator. (RMB - Properties - File System or something like that)
(Archivers can't open Wii ISOs, right?)
Then it depends on what's inside.
Um... Does that mean no way to get full rigging ingame models?zheneq wrote:THP (movie), BRSTM (audio stream), BRSAR (sound archive) and ARC (generic archive) can be opened with Brawl Box. (Home Button menu is a special pause menu that must be in every Wii game AFAIK)
I guess RSL is some kind of universal container. I seems to be used only in Grasshoppers Manufacture games. BIN file in the archive seems to have the same structure. There were guys who extracted text and images from the game but that's all.
Don't worry you can extract the 3d models with bones, if i remember well. The game uses mdl0 format, and they have ben extracted in the past, just take a look at the older tread of the forum, or on the web.ngovandang wrote:
^^ Thank you, I'm a Xnalara worker. I want port ghosts from this game, but no one had ripped them. Capture 3D scene programs are good, but I have to meet the characters I want to port ingame. That take alot of time to play.Ares722 wrote:Don't worry you can extract the 3d models with bones, if i remember well. The game uses mdl0 format, and they have ben extracted in the past, just take a look at the older tread of the forum, or on the web.ngovandang wrote:
(u can even ripp the models in t-pose using the usual ripping tools like ninja ripper, 3dvia printscreen, and so on) in opengl mode, using the emulator.)
Another solution fast and easy if u are struggling to have those models is to go on xnalara site or devianart and downlod the rigged models, then you can convert the xnalara format (xps format if i remember well) with a script for 3ds max , (there should be even a script for blender and noesis, but i'm not so sure) just search with google. and you have the models. Happy newyear!
^^ forgive my late, I didn't think new replies will be posted herezheneq wrote:If the models are really in mdl0 format, they should be easy to spot.
Ngovandang, can you upload some more files?
;-; post it please!zheneq wrote:Nope, models are stored in another format. I managed to extract vertices but I can't even figure out where faces are.
I can post what I have, in case somebody wants to help.
At least some meshes don't look that way.shakotay2 wrote:the mesh seems to consist of digitized data (laserscanned object).
Yep, these games are by the same developer. Where did you find the plugin?ngovandang wrote:Btw, I think *.RSL format FF4 is similiar to No more heroes 2
Someone had released plugin for Blender to import *.RSL NMH2, but link has been removed