Ridge Racer Unbounded - .dat files
Ridge Racer Unbounded - .dat files
Hello, I'm trying to translate this game, and even managed, but in hexadecimal, which complicates and slows the process a lot.
Extract this file using the tool XpoZed,
viewtopic.php?f=10&t=8629&start=15
If anyone can help me, a file is attached. He has only the text within it, and I believe it is not difficult to understand the subject (which is not my case, hehehehe).
Another thing, how do I translate the game, not only serves an unpacker need a repack too. dat <-> txt.
mirror: http://ul.to/mtvcjxht
If anyone can help me, would be very grateful for the help.
Thanks in advance.
Extract this file using the tool XpoZed,
viewtopic.php?f=10&t=8629&start=15
If anyone can help me, a file is attached. He has only the text within it, and I believe it is not difficult to understand the subject (which is not my case, hehehehe).
Another thing, how do I translate the game, not only serves an unpacker need a repack too. dat <-> txt.
mirror: http://ul.to/mtvcjxht
If anyone can help me, would be very grateful for the help.
Thanks in advance.
You do not have the required permissions to view the files attached to this post.
- delutto
- veteran
- Posts: 155
- Joined: Sat Apr 16, 2011 5:20 am
- Has thanked: 49 times
- Been thanked: 12 times
Re: Ridge Racer Unbounded - .dat files
Someone will easily create a tool.
Code: Select all
char{2} - Header
uint32{4} - ID Length
uint32{4} - String Length (ANSI) - for UNICODE *2
...- delutto
- veteran
- Posts: 155
- Joined: Sat Apr 16, 2011 5:20 am
- Has thanked: 49 times
- Been thanked: 12 times
Re: Ridge Racer Unbounded - .dat files
Herdell wrote:You two came here when you can take it at your own group. ¬¬
Guys, you disappoint me.![]()
You disappoint me with your comment.
Do not answer the PMs and offline messages, and now when you appear is to talk shit...
- Herdell
- veteran
- Posts: 104
- Joined: Sun Dec 13, 2009 8:35 pm
- Has thanked: 30 times
- Been thanked: 31 times
Re: Ridge Racer Unbounded - .dat files
Was a joke man. But ok... Nevermind...delutto wrote: You disappoint me with your comment.
Do not answer the PMs and offline messages, and now when you appear is to talk shit...[/b]
And I didn't saw any offline messages neither PM.
I'm pretty sure about that.
Take care.
-
swuforce
- veteran
- Posts: 121
- Joined: Thu Nov 05, 2009 8:46 pm
- Has thanked: 14 times
- Been thanked: 105 times
Re: Ridge Racer Unbounded - .dat files
There is a tool for dat file. http://www.sendspace.com/file/y0m19h
Hope it works.
But feel free to share your tools too. Im sure you can make a better one.
Hope it works.
But feel free to share your tools too. Im sure you can make a better one.
- delutto
- veteran
- Posts: 155
- Joined: Sat Apr 16, 2011 5:20 am
- Has thanked: 49 times
- Been thanked: 12 times
Re: Ridge Racer Unbounded - .dat files
Why a better? That is great!swuforce wrote:There is a tool for dat file. http://www.sendspace.com/file/y0m19h
Hope it works.
But feel free to share your tools too. Im sure you can make a better one.
Thank you man!
Now just wait for the repack for XpoZed tool.
Re: Ridge Racer Unbounded - .dat files
Thank you, my friend, sorry for not thanking you before, but I've been traveling and had no time to come here.swuforce wrote:There is a tool for dat file. http://www.sendspace.com/file/y0m19h
Hope it works.
But feel free to share your tools too. Im sure you can make a better one.
Have tested the tool and is perfect in the game, congratulations.
Thanks again.
See you soon.
- terminator
- beginner
- Posts: 38
- Joined: Mon Mar 29, 2010 8:16 am
- Location: Hungary
- Has thanked: 30 times
- Been thanked: 1 time
- Contact:
Re: Ridge Racer Unbounded - .dat files
Is that means you could made WORKING localization for this game?Have tested the tool and is perfect in the game, congratulations.
If yes, how could you made it?
[I have already the tools, but the game doesn't reading the unpacked and translated sources from "data" folder]
- delutto
- veteran
- Posts: 155
- Joined: Sat Apr 16, 2011 5:20 am
- Has thanked: 49 times
- Been thanked: 12 times
Re: Ridge Racer Unbounded - .dat files
You need put all the extracted files in data folder, not just localization files. And rename or delete the original file.terminator wrote:Is that means you could made WORKING localization for this game?Have tested the tool and is perfect in the game, congratulations.
If yes, how could you made it?
[I have already the tools, but the game doesn't reading the unpacked and translated sources from "data" folder]
- terminator
- beginner
- Posts: 38
- Joined: Mon Mar 29, 2010 8:16 am
- Location: Hungary
- Has thanked: 30 times
- Been thanked: 1 time
- Contact:
Re: Ridge Racer Unbounded - .dat files
You need put all the extracted files in data folder, not just localization files. And rename or delete the original file.[/quote]
Thank you for advice - I'll do it at home!
Thank you for advice - I'll do it at home!
- terminator
- beginner
- Posts: 38
- Joined: Mon Mar 29, 2010 8:16 am
- Location: Hungary
- Has thanked: 30 times
- Been thanked: 1 time
- Contact:
Re: Ridge Racer Unbounded - .dat files
You need put all the extracted files in data folder, not just localization files. And rename or delete the original file.[/quote]
I've tried last night - i got black screen, the game was frozen.
For the record:
* I've extracted "02____update_____" (from v1.08 Update)
* In "data\localization" folder I made some changes in "language0.dat"
* All files from extracted source copied in the game - Data\
* Made "02____update_____" backup and deleted it.
* Game started = black screen, frozen
What did i wrong?
I've tried last night - i got black screen, the game was frozen.
For the record:
* I've extracted "02____update_____" (from v1.08 Update)
* In "data\localization" folder I made some changes in "language0.dat"
* All files from extracted source copied in the game - Data\
* Made "02____update_____" backup and deleted it.
* Game started = black screen, frozen
What did i wrong?


