Translating text in a launcher?

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finale00
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Translating text in a launcher?

Post by finale00 » Wed Mar 14, 2012 1:14 am

What kind of methods are used to translate a game client's text stored in an exe file?
Like suppose it were some standard window with some standard buttons and drop-down menus and stuff all in a PE file.

Resource hacker is one way, but what other methods are available?

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Herdell
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Re: Translating text in a launcher?

Post by Herdell » Fri Mar 16, 2012 9:49 pm

Well, hex editor?!

But you can try also Radialix. :wink:

finale00
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Re: Translating text in a launcher?

Post by finale00 » Fri Mar 16, 2012 10:54 pm

With hex editor, I can't really do much with the strings.

Each string is allocated a specific block of space in the exe right? So if I wanted to write arbitrary strings into it I'd have to recompile the exe or something.

Radialix looks pretty cool, though is it any different from what reshacker provides?

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