What kind of methods are used to translate a game client's text stored in an exe file?
Like suppose it were some standard window with some standard buttons and drop-down menus and stuff all in a PE file.
Resource hacker is one way, but what other methods are available?
Translating text in a launcher?
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finale00
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Re: Translating text in a launcher?
With hex editor, I can't really do much with the strings.
Each string is allocated a specific block of space in the exe right? So if I wanted to write arbitrary strings into it I'd have to recompile the exe or something.
Radialix looks pretty cool, though is it any different from what reshacker provides?
Each string is allocated a specific block of space in the exe right? So if I wanted to write arbitrary strings into it I'd have to recompile the exe or something.
Radialix looks pretty cool, though is it any different from what reshacker provides?
