translate metro 2033

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alhakemmido2
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translate metro 2033

Post by alhakemmido2 » Mon Mar 05, 2012 5:39 pm

i want translate the game into arabic i need to extract the text from game and put into the game agian
any help please or you can guied me to place i can have an answer

alhakemmido2
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Re: translate metro 2033

Post by alhakemmido2 » Wed Mar 07, 2012 10:45 pm

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Herdell
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Re: translate metro 2033

Post by Herdell » Thu Mar 08, 2012 12:09 am

I have tool to localization stuff, but you'll also need to edit fonts to add your characters. I think the game doesn't support arabic alphabet. I can't explain you how to do it, 'cause this is a bit complicated and in my translation another guy did it for me.

In short, you need to extract a .upk file, edit the fonts (.dds format), edit the font mapping file (in hex) and then use my localization tool to export/import the texts. After that, you compile a new .upk with only the new files included (fonts + texts) and rename it like: content.upk9. This works like a patch, the game always read the upper file (0 up to 9).

Here is the upk extractor/packer:
http://www.mediafire.com/?klbulykas4z9cks

Here are the fonts + font mapping file:
http://www.mediafire.com/?mo0h3w1l61am2lu

The font mapping file is: scripts.bin

Try to follow my infos and edit fonts + pack the content.upk9

If you're able to do this, i'll share my loc tools for texts.

H3rdell

alhakemmido2
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Re: translate metro 2033

Post by alhakemmido2 » Sat Mar 10, 2012 2:03 pm

Herdell wrote:I have tool to localization stuff, but you'll also need to edit fonts to add your characters. I think the game doesn't support arabic alphabet. I can't explain you how to do it, 'cause this is a bit complicated and in my translation another guy did it for me.

In short, you need to extract a .upk file, edit the fonts (.dds format), edit the font mapping file (in hex) and then use my localization tool to export/import the texts. After that, you compile a new .upk with only the new files included (fonts + texts) and rename it like: content.upk9. This works like a patch, the game always read the upper file (0 up to 9).

Here is the upk extractor/packer:
http://www.mediafire.com/?klbulykas4z9cks

Here are the fonts + font mapping file:
http://www.mediafire.com/?mo0h3w1l61am2lu

The font mapping file is: scripts.bin

Try to follow my infos and edit fonts + pack the content.upk9

If you're able to do this, i'll share my loc tools for texts.

H3rdell
thank you i will try
but can you add more explain or details

xingzj0117
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Re: translate metro 2033

Post by xingzj0117 » Mon Jul 30, 2012 8:53 am

Herdell wrote:I have tool to localization stuff, but you'll also need to edit fonts to add your characters. I think the game doesn't support arabic alphabet. I can't explain you how to do it, 'cause this is a bit complicated and in my translation another guy did it for me.

In short, you need to extract a .upk file, edit the fonts (.dds format), edit the font mapping file (in hex) and then use my localization tool to export/import the texts. After that, you compile a new .upk with only the new files included (fonts + texts) and rename it like: content.upk9. This works like a patch, the game always read the upper file (0 up to 9).

Here is the upk extractor/packer:
http://www.mediafire.com/?klbulykas4z9cks

Here are the fonts + font mapping file:
http://www.mediafire.com/?mo0h3w1l61am2lu

The font mapping file is: scripts.bin

Try to follow my infos and edit fonts + pack the content.upk9

If you're able to do this, i'll share my loc tools for texts.

H3rdell
Hi H3rdell,

I am doing the localization of the metro 2033, and now I can unpack and pack the resource, but I need your localization tool to import the language text, so could you share your tool with me? thank you very much, my email address is xingzj0117@gmail.com

Thanks,
Xingzj0117

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