texts James Bond 007 : Bloodstone (PC)

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prudislav
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texts James Bond 007 : Bloodstone (PC)

Post by prudislav » Fri Nov 05, 2010 12:17 am

Doeas anybody knows how can i export text for the game James Bond 007 : Bloodstone????

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Re: texts James Bond 007 : Bloodstone (PC)

Post by chrrox » Fri Nov 05, 2010 12:56 am

a sample text file is needed.

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Re: texts James Bond 007 : Bloodstone (PC)

Post by venomtrk » Fri Nov 05, 2010 12:29 pm

I need that too.

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Re: texts James Bond 007 : Bloodstone (PC)

Post by Fenris93 » Fri Nov 05, 2010 12:40 pm

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Re: texts James Bond 007 : Bloodstone (PC)

Post by timartinelli » Fri Nov 05, 2010 1:57 pm

Hello, my friends is that you can take a look at the PS3 game file?

How good a friend you will ride. Pak again, which tool you're using, you can tell me?

fucnionar if I'm thinking of a translation PT-BR.

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Re: texts James Bond 007 : Bloodstone (PC)

Post by Fenris93 » Fri Nov 05, 2010 2:06 pm

I don't know what tool can pack again the files, i'm looking for it.

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Re: texts James Bond 007 : Bloodstone (PC)

Post by timartinelli » Fri Nov 05, 2010 2:16 pm

If anyone can help with that.

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Re: texts James Bond 007 : Bloodstone (PC)

Post by aluigi » Sat Jun 11, 2011 11:00 pm

I noticed this thread by searching JB games.
anyway, in case you don't know it yet, the blur.bms script is valid for reimporting so you can use quickbms (latest version) to reinject the modified files back in the original archive.
read section 3 of quickbms.txt for the details.

this is valid also for the majority of other games for which exists a bms script.

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Re: texts James Bond 007 : Bloodstone (PC)

Post by DJNANO » Sat Sep 10, 2011 3:55 pm

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Re: texts James Bond 007 : Bloodstone (PC)

Post by Herdell » Thu Sep 22, 2011 8:17 pm

aluigi wrote:I noticed this thread by searching JB games.
anyway, in case you don't know it yet, the blur.bms script is valid for reimporting so you can use quickbms (latest version) to reinject the modified files back in the original archive.
read section 3 of quickbms.txt for the details.

this is valid also for the majority of other games for which exists a bms script.
I've tried here with all files with less size of the original ones and doesn't works. The tool return a message of zero files reimported. I've used .bms script provided here:
http://aluigi.altervista.org/papers/bms/blur.bms and lastes version of quickbms (0.5.2).

Can you check it?

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Re: texts James Bond 007 : Bloodstone (PC)

Post by timartinelli » Sat Nov 17, 2012 4:03 am

I'm trying to use the script file with the ps3, put in a strange error.
http://www.mediafire.com/download.php?qkg4svbk2o1uf6u

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Re: texts James Bond 007 : Bloodstone (PC)

Post by Gromber » Mon Nov 19, 2012 6:35 pm

timartinelli wrote:I'm trying to use the script file with the ps3, put in a strange error.
http://www.mediafire.com/download.php?qkg4svbk2o1uf6u
same problem with 360.

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