Telltale and Gametap - extract to translate

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Re: Telltale and Gametap - extract to translate

Post by quckly » Mon Jan 16, 2017 6:32 pm

xanger94, rename landb files to language that you see in the game.
rico555, i think that version works with landb files from batman. Did you try to extract d3dtx? Probably you just need to change dds header to correct.

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Re: Telltale and Gametap - extract to translate

Post by rico555 » Mon Jan 16, 2017 10:18 pm

quckly wrote:xanger94, rename landb files to language that you see in the game.
rico555, i think that version works with landb files from batman. Did you try to extract d3dtx? Probably you just need to change dds header to correct.
Hm? TFTB .d3dtx extract work with AutoDepacker -> GoT/TFTB -> export

What should I do with the Batman .d3dtx?

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Re: Telltale and Gametap - extract to translate

Post by AIC » Tue Jan 17, 2017 10:35 am

How do I solve this?
An annual figure. the file lua...
You do not have the required permissions to view the files attached to this post.

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Re: Telltale and Gametap - extract to translate

Post by quckly » Tue Jan 17, 2017 4:57 pm

rico555, firstly upload a considered d3dtx file.
AIC, edit hex values in the file. Thats compiled lua file.
Here is http://4pda.ru/forum/index.php?showtopi ... ry38362576 example modification to android version.

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Re: Telltale and Gametap - extract to translate

Post by rico555 » Fri Jan 20, 2017 11:49 am

quckly wrote:rico555, firstly upload a considered d3dtx file.
AIC, edit hex values in the file. Thats compiled lua file.
Here is http://4pda.ru/forum/index.php?showtopi ... ry38362576 example modification to android version.
d3dtx files: http://www59.zippyshare.com/v/f9UuwmMh/file.html

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Re: Telltale and Gametap - extract to translate

Post by tice17 » Sat Jan 21, 2017 5:21 pm

Hi, I'm currently trying to translate twd a new frontier to my local language but having problems with landb-txt/srt conversion

here's the error,

http://prntscr.com/dyifuw

I have solved my problem. Thx to slayer983.

But now, ihave another problem :) i couldn't find the font file. :D Does anybody know which ttarch files contain the fonts?

All right... its solved too

But now the ttg tools cannot open the font file :evil: :twisted:
http://prntscr.com/dylxsy

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Re: Telltale and Gametap - extract to translate

Post by quckly » Wed Feb 01, 2017 8:35 pm

I updated TTG Tools with support TWD Season 3 fonts.
Download: http://file.quckly.ru/5k2galA276O4TUS

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Re: Telltale and Gametap - extract to translate

Post by tice17 » Thu Feb 02, 2017 12:27 am

quckly wrote:I updated TTG Tools with support TWD Season 3 fonts.
Download: http://file.quckly.ru/5k2galA276O4TUS
Thx!! :)

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Re: Telltale and Gametap - extract to translate

Post by slayer983 » Thu Feb 02, 2017 9:41 am

tice17 wrote: Thx!! :)
well, you're in luck :wink:

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Re: Telltale and Gametap - extract to translate

Post by gokhan935 » Tue Feb 14, 2017 3:16 am

quckly wrote:I updated TTG Tools with support TWD Season 3 fonts.
Download: http://file.quckly.ru/5k2galA276O4TUS

thank you so much but when i try to use font editor i get following error.
http://prnt.sc/e8g0bd

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Re: Telltale and Gametap - extract to translate

Post by GHOST DEAD » Wed Feb 22, 2017 4:04 pm

gokhan935 wrote:
quckly wrote:I updated TTG Tools with support TWD Season 3 fonts.
Download: http://file.quckly.ru/5k2galA276O4TUS

thank you so much but when i try to use font editor i get following error.
http://prnt.sc/e8g0bd
I made a font and translated wakling dead season3!
Mayby your tool have problem or somthing like that
Anyway... Try ttg tool for version of batman telltale. I think this version can work on font of walking dead season3.
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Re: Telltale and Gametap - extract to translate

Post by bero » Wed Mar 08, 2017 2:01 am

TTG Tools Font Editor looks work with no-header (extract with ttarchext -m, no "6VSM" header)
after edit font,
how do I add "6VSM" header?

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Re: Telltale and Gametap - extract to translate

Post by GHOST DEAD » Thu Mar 09, 2017 7:41 am

bero wrote:TTG Tools Font Editor looks work with no-header (extract with ttarchext -m, no "6VSM" header)
after edit font,
how do I add "6VSM" header?
Use telltale eplorer to extract files... Becuse ttarchext have a bg problem in header of new games
Find telltale explorer in internet
I think you can find this tool in quickandeasysoftwars.net or in searching in internet..
Use telltale explorer
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Re: Telltale and Gametap - extract to translate

Post by bero » Thu Mar 09, 2017 7:11 pm

GHOST DEAD wrote:
bero wrote:TTG Tools Font Editor looks work with no-header (extract with ttarchext -m, no "6VSM" header)
after edit font,
how do I add "6VSM" header?
Use telltale eplorer to extract files... Becuse ttarchext have a bg problem in header of new games
Find telltale explorer in internet
I think you can find this tool in quickandeasysoftwars.net or in searching in internet..
Use telltale explorer
thanks but it looks not support new games such as batman

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Re: Telltale and Gametap - extract to translate

Post by GHOST DEAD » Fri Mar 10, 2017 4:19 am

bero wrote:
GHOST DEAD wrote:
bero wrote:TTG Tools Font Editor looks work with no-header (extract with ttarchext -m, no "6VSM" header)
after edit font,
how do I add "6VSM" header?
Use telltale eplorer to extract files... Becuse ttarchext have a bg problem in header of new games
Find telltale explorer in internet
I think you can find this tool in quickandeasysoftwars.net or in searching in internet..
Use telltale explorer
thanks but it looks not support new games such as batman
Download new versoin (2016) telltale explorer
New version can support all ttarch files :]
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad

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