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Telltale and Gametap - extract to translate

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Starnova
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Re: Telltale and Gametap - extract to translate

Post by Starnova » Mon May 26, 2014 7:24 pm

Its a shame that no one answer your questions, where is everyone? haha
Last edited by Starnova on Mon May 26, 2014 7:27 pm, edited 1 time in total.

Starnova
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Re: Telltale and Gametap - extract to translate

Post by Starnova » Mon May 26, 2014 7:25 pm

FireWolf wrote:Hi everyone, I am trying to make update with only my translate files in ttarch2 archive and nothing works. Translate all three episodes has around 200 MB in ttarch2, but if there will be only translate landb, then it should have around 10 MB. I guess there are important files with .lenc extension (which can be with ttarchext converted to .lua, and this format is readable in notepad++). Can anyone help me? I can upload some files, if you want it. Btw. sorry for my bad english :-)
Hi, you can update the texts using only the landb files. Just droping the landbs and the font in Pack should work. Im from the spanish translation and my installer is 5MB size. If you wanna check it i could attach it.

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Re: Telltale and Gametap - extract to translate

Post by Starnova » Mon May 26, 2014 7:30 pm

Kaltan wrote:
merlinsvk wrote:NCTT maybe means NonCompressed and ZCTT is ZipCompressed.
And how to pack ttarch2 using compression?
Is not posible, i talked with Aluigi, and he told me that it needs a lot of time of work and testing.

FireWolf
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Re: Telltale and Gametap - extract to translate

Post by FireWolf » Tue May 27, 2014 11:46 am

Starnova wrote:
FireWolf wrote:Hi everyone, I am trying to make update with only my translate files in ttarch2 archive and nothing works. Translate all three episodes has around 200 MB in ttarch2, but if there will be only translate landb, then it should have around 10 MB. I guess there are important files with .lenc extension (which can be with ttarchext converted to .lua, and this format is readable in notepad++). Can anyone help me? I can upload some files, if you want it. Btw. sorry for my bad english :-)
Hi, you can update the texts using only the landb files. Just droping the landbs and the font in Pack should work. Im from the spanish translation and my installer is 5MB size. If you wanna check it i could attach it.
Oh, I love you :D Many thanks to you :)

TRDaz
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Re: Telltale and Gametap - extract to translate

Post by TRDaz » Mon Jul 14, 2014 7:44 am

Ive been trying to extract from TWAU, successfully with most things except from the d3dtx files. I can't seem to get them to convert to dds, the option that was supposed to work in the ttarchext didnt work D:

7dami77
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Re: Telltale and Gametap - extract to translate

Post by 7dami77 » Fri Sep 12, 2014 7:31 pm

How do I open this file? This is a file from TWD on Android. Files .font I was able to open using The Wolf Among Us Font Tool.
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pashok6798
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Re: Telltale and Gametap - extract to translate

Post by pashok6798 » Mon Sep 22, 2014 3:08 pm

7dami77 wrote:How do I open this file? This is a file from TWD on Android. Files .font I was able to open using The Wolf Among Us Font Tool.
If I don't mistake, it's an A8 compression with 10 mip-maps. I'm sure. I know, that on PC textures have 3 methods of compressions (maybe, it's more, but generally new games use 3 methods): DXT1, DXT5 and A8. Also, some textures can have mip-maps. But about Android and iOS compression methods could know Dhampir.


P.S. Poker Night almost has this structure (DXT1, DXT5 and A8 with mip-maps or without mip-maps), like TWAU and WD S2.
P.P.S. Sorry for bad English.

---------------------------------------------------------------------------------------
Somebody tried to decompile and compile lua scripts? We tried to decompile .lenc files in Pack folder, but some people had problems (our archives on some PCs just don't loading, but on another PCs could load).
Безымянный.png
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Re: Telltale and Gametap - extract to translate

Post by jediyoshi » Wed Nov 26, 2014 1:59 am

Tales from the Borderlands released today

Code: Select all

Borderlands_pc_Borderlands101_data.ttarch2       16,877.211 KB
Borderlands_pc_Borderlands101_ms.ttarch2        157,053.170 KB
Borderlands_pc_Borderlands101_txmesh.ttarch2    799,630.320 KB
Borderlands_pc_Borderlands101_voice.ttarch2     115,901.520 KB
Borderlands_pc_Engine_Lua_data.ttarch2              162.131 KB
Borderlands_pc_Menu_anichore.ttarch2                162.671 KB
Borderlands_pc_Menu_data.ttarch2                    828.960 KB
Borderlands_pc_Menu_ms.ttarch2                    6,675.668 KB
Borderlands_pc_Menu_txmesh.ttarch2               85,546.271 KB
Borderlands_pc_Project_anichore.ttarch2               1.610 KB
Borderlands_pc_Project_data.ttarch2               2,088.682 KB
Borderlands_pc_Project_txmesh.ttarch2                48.637 KB
Borderlands_pc_Shaders_shader.ttarch2           165,574.850 KB
Borderlands_pc_UI_anichore.ttarch2                  265.400 KB
Borderlands_pc_UI_data.ttarch2                      244.121 KB
Borderlands_pc_UI_ms.ttarch2                      3,202.996 KB
Borderlands_pc_UI_txmesh.ttarch2                240,825.560 KB
_resdesc_50_Boot.lua                                  1.164 KB
_resdesc_50_Borderlands101.lua                        1.313 KB
_resdesc_50_Engine_Lua.lua                            0.994 KB
_resdesc_50_Menu.lua                                  1.164 KB
_resdesc_50_PC.lua                                    0.838 KB
_resdesc_50_Project.lua                               1.112 KB
_resdesc_50_Shaders.lua                               0.986 KB
_resdesc_50_UI.lua                                    1.148 KB
Borderlands_pc_Boot_anichore.ttarch2                  7.508 KB
Borderlands_pc_Boot_data.ttarch2                     49.242 KB
Borderlands_pc_Boot_ms.ttarch2                    2,051.207 KB
Borderlands_pc_Boot_txmesh.ttarch2               31,215.946 KB
Borderlands_pc_Borderlands101_anichore.ttarch2   79,024.049 KB

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Re: Telltale and Gametap - extract to translate

Post by Crybio » Wed Nov 26, 2014 1:39 pm

jediyoshi wrote:Tales from the Borderlands released today

Code: Select all

Borderlands_pc_Borderlands101_data.ttarch2       16,877.211 KB
Borderlands_pc_Borderlands101_ms.ttarch2        157,053.170 KB
Borderlands_pc_Borderlands101_txmesh.ttarch2    799,630.320 KB
Borderlands_pc_Borderlands101_voice.ttarch2     115,901.520 KB
Borderlands_pc_Engine_Lua_data.ttarch2              162.131 KB
Borderlands_pc_Menu_anichore.ttarch2                162.671 KB
Borderlands_pc_Menu_data.ttarch2                    828.960 KB
Borderlands_pc_Menu_ms.ttarch2                    6,675.668 KB
Borderlands_pc_Menu_txmesh.ttarch2               85,546.271 KB
Borderlands_pc_Project_anichore.ttarch2               1.610 KB
Borderlands_pc_Project_data.ttarch2               2,088.682 KB
Borderlands_pc_Project_txmesh.ttarch2                48.637 KB
Borderlands_pc_Shaders_shader.ttarch2           165,574.850 KB
Borderlands_pc_UI_anichore.ttarch2                  265.400 KB
Borderlands_pc_UI_data.ttarch2                      244.121 KB
Borderlands_pc_UI_ms.ttarch2                      3,202.996 KB
Borderlands_pc_UI_txmesh.ttarch2                240,825.560 KB
_resdesc_50_Boot.lua                                  1.164 KB
_resdesc_50_Borderlands101.lua                        1.313 KB
_resdesc_50_Engine_Lua.lua                            0.994 KB
_resdesc_50_Menu.lua                                  1.164 KB
_resdesc_50_PC.lua                                    0.838 KB
_resdesc_50_Project.lua                               1.112 KB
_resdesc_50_Shaders.lua                               0.986 KB
_resdesc_50_UI.lua                                    1.148 KB
Borderlands_pc_Boot_anichore.ttarch2                  7.508 KB
Borderlands_pc_Boot_data.ttarch2                     49.242 KB
Borderlands_pc_Boot_ms.ttarch2                    2,051.207 KB
Borderlands_pc_Boot_txmesh.ttarch2               31,215.946 KB
Borderlands_pc_Borderlands101_anichore.ttarch2   79,024.049 KB
Great!! Wich key you used for ttarchext? Thanks!

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Re: Telltale and Gametap - extract to translate

Post by ikskoks » Wed Nov 26, 2014 3:24 pm

Great!! Wich key you used for ttarchext? Thanks!
I'm waiting for key to TftB too, guys ;)
Hope you get it soon.

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Re: Telltale and Gametap - extract to translate

Post by quckly » Wed Nov 26, 2014 4:22 pm

Key for TFTB:
ttarchext.exe -k 81D89F9889DE9FA4E0D0E895629595C6DB8E92E9A9D6A4D3D8529F857BDBD398C4B79EB0CFC7AC9DA5A4BADBA996B7E1B1C49497E3A36F

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Tomas2886Cz
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Re: Telltale and Gametap - extract to translate

Post by Tomas2886Cz » Wed Nov 26, 2014 5:23 pm

Is it just me or does the current QuickBMS script for unpacking .landb's (this one) not work with Tales from the Borderlands? It leaves me with the following error:


- error in src/xalloc.c line 617: xdbg_malloc()

Error: memory allocation problem
Not enough storage is available to process this command.

squallzell8
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Re: Telltale and Gametap - extract to translate

Post by squallzell8 » Thu Nov 27, 2014 4:41 am

Someone managed to successfully convert files landb to txt?

Crybio
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Re: Telltale and Gametap - extract to translate

Post by Crybio » Thu Nov 27, 2014 2:04 pm

Tomas2886Cz wrote:Is it just me or does the current QuickBMS script for unpacking .landb's (this one) not work with Tales from the Borderlands? It leaves me with the following error:


- error in src/xalloc.c line 617: xdbg_malloc()

Error: memory allocation problem
Not enough storage is available to process this command.


Same problem here...

nurik040404
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Re: Telltale and Gametap - extract to translate

Post by nurik040404 » Thu Nov 27, 2014 6:31 pm

Guys, i tryed all ways to landb to txt, but Tales from the Borderland, have another crypting, what i should to do?

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