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Halo Master Chief Collection Localization

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nilelle
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Halo Master Chief Collection Localization

Post by nilelle » Fri Jul 24, 2020 5:32 pm

I found EN_Global.bin file but I am not sure whether it is subtitle file. Can any one help me where is the subtitle file and how I can open it?I opened this file with hex editor.Image

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ikskoks
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Re: Halo Master Chief Collection Localization

Post by ikskoks » Fri Jul 24, 2020 11:14 pm

You can use programs like Total Commander to search for text in this game
https://imgur.com/a/ocdz6BL

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Re: Halo Master Chief Collection Localization

Post by nilelle » Sat Jul 25, 2020 12:18 am

I couldnt use can you describe more clear?Image

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Re: Halo Master Chief Collection Localization

Post by ikskoks » Sat Jul 25, 2020 10:31 am

Ok, try like this:
1. Extract data from PAK to some folder (using UE4 pak unpacker or whatever https://zenhax.com/viewtopic.php?f=9&t=1005 )
2. Open Total Commander
3. Go to directory with unpacked files
4. Click ALT+F7
5. Type text from game which you want to search for
6. Search the text
7. Go to result file, open it in hex editor and analyze the file

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Re: Halo Master Chief Collection Localization

Post by nilelle » Sat Jul 25, 2020 6:12 pm

I opened it but pak file isn't subtitle file it's look like engine localization. I tried translate the EN_global.bin file but hex editor is character limit.When I translated a word sentences came together.I need like a text tool or another program.Here is the file.
You do not have the required permissions to view the files attached to this post.

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ikskoks
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Re: Halo Master Chief Collection Localization

Post by ikskoks » Sun Jul 26, 2020 6:53 pm

As I have searched the web, I saw that this game is on UE4 engine which uses PAK files for storing content.
After you unpack PAK with UE4 unpacker tool, you could search for text as I told you and you probably would find
bunch of locres files which are covered by some other tools already.

So if you want to be really sure where the text is stored, you need to search for some string from game in
hex editor and replace that string. If you see changes in game, then you would be sure that you are
dealing with language file that game uses.

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