Is there a tool to decode and recode La-Mulana language files?
We have the Italian translation complete but NIGORO is not replying emails to add Italian language support, so I'm looking for a simple tool to decode/encode files like
grif.dat
script_code.dat
Files attached https://1drv.ms/u/s!ApMUGr0cuN39gcUmtf8 ... Q?e=qXNyHH
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La-Mulana .dat decode/recode anyone?
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Re: La-Mulana .dat decode/recode anyone?
Just found there's a python script... but I never used Python myself: https://github.com/archagon/la-mulana-h ... er-decoder
Can someone very kindly convert it to a simple decode/recode exe tool maybe?
Can someone very kindly convert it to a simple decode/recode exe tool maybe?

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Re: La-Mulana .dat decode/recode anyone?
There is a (more or less) working solution, try to use it.
For windows blender 2.75 for example these changes are required:
in def decode_block(b):
Code: Select all
if (o == 0x000C):
s = "{FF}"
else:
s = chr(o)
b = fin.read(o//2)
result: (Re-encoding has another caveat, don't have the time to care for it now.)
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
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Re: La-Mulana .dat decode/recode anyone?
I made a tool for that. It's based on that python script and accepts basically the same decoded files.
https://github.com/piratesephiroth/LaMu ... ses/latest