translating hellblade senua's sacrifice to my own language

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elybelbely
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translating hellblade senua's sacrifice to my own language

Post by elybelbely » Tue Jun 05, 2018 3:22 pm

hi,
I want to translate hellblade senua's sacrifice to my own language but I cant find localization folder or anything to edit
how can I do this?

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GHOST DEAD
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Re: translating hellblade senua's sacrifice to my own langua

Post by GHOST DEAD » Tue Jun 05, 2018 5:48 pm

elybelbely wrote:hi,
I want to translate hellblade senua's sacrifice to my own language but I cant find localization folder or anything to edit
how can I do this?
Your game Have .PAK Files or Not?
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad

elybelbely
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Re: translating hellblade senua's sacrifice to my own langua

Post by elybelbely » Wed Jun 06, 2018 3:11 pm

GHOST DEAD wrote:
elybelbely wrote:hi,
I want to translate hellblade senua's sacrifice to my own language but I cant find localization folder or anything to edit
how can I do this?
Your game Have .PAK Files or Not?
Yes, It does

elybelbely
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Re: translating hellblade senua's sacrifice to my own langua

Post by elybelbely » Sun Jun 10, 2018 1:45 pm

Ok, sounds great...
I unpacked .PAK file from this path : Game installed folder/HellbladeGame/Content/Paks/HellbladeGame-WindowsNoEditor.pak
I unpacked it to another drive to not make this folder busy. so... then I found game texts here : HellbladeGame/Content/Localization/Game/en/Game.locres
then I export this .locres file using "Unreal Engine 4 .locres (Text tool by swuforce)" and did some edits and then just import it to a NEW_Game.locres file.
I have a problem now. I dont know what to do with this edited file. how can I use it to make the game read this new one not that is in .PAK file?
I just went to my Game installed folder and even there wasn't a folder named "Content" in "HellbladeGame" folder, I simply made this path by adding folders : HellbladeGame/Content/Localization/Game/en
... and paste my new Game.locres file there. but still the game is using Game.locres that is in .PAK file not my new file.
How can I fix it?

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Re: translating hellblade senua's sacrifice to my own langua

Post by Ren07 » Thu Jun 28, 2018 6:17 pm

elybelbely wrote:Ok, sounds great...
I unpacked .PAK file from this path : Game installed folder/HellbladeGame/Content/Paks/HellbladeGame-WindowsNoEditor.pak
I unpacked it to another drive to not make this folder busy. so... then I found game texts here : HellbladeGame/Content/Localization/Game/en/Game.locres
then I export this .locres file using "Unreal Engine 4 .locres (Text tool by swuforce)" and did some edits and then just import it to a NEW_Game.locres file.
I have a problem now. I dont know what to do with this edited file. how can I use it to make the game read this new one not that is in .PAK file?
I just went to my Game installed folder and even there wasn't a folder named "Content" in "HellbladeGame" folder, I simply made this path by adding folders : HellbladeGame/Content/Localization/Game/en
... and paste my new Game.locres file there. but still the game is using Game.locres that is in .PAK file not my new file.
How can I fix it?
PM me.
I'll help you with repack.

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