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Tropico 2 Texts File

Posted: Sun Jun 01, 2014 1:56 pm
by dijotp
Hi everyone.

I would like to translate Tropico 2 but I can not edit the texts.

I have been analyzing the file with a hex editor, but I could not understand much.

I would appreciate if you could help me.

The only thing I noticed was:
  • Header contains 16 bytes.
  • First 4 bytes is the file ID (75 B1 C0 BA).
  • Third 4 bytes is pointer with data in file.
  • Fourth 4 bytes is size file.
RAR file with file in multiple languages:!44YXHCQZ!B0_iW7ID_ ... KqLbqWnZe4

Re: Tropico 2 Texts File

Posted: Sat Nov 08, 2014 8:49 pm
by WRS

i have spent time looking at this format. i can parse the entire thing but haven't finished writing up the code for unpacking to a format you could edit for translations.

  • 16 byte header (magic, unknown, footer block, size)
  • backwards recursive resource structures - starting from the footer block) - offsets are signed
  • strings are stored in 2 ways; the blob after the header, and inlined (if < 4 characters)
  • also this format includes more than 1 language for special "nati" entries
pm me if you want to continue my work (c# source)


i've dumped the languages here:!F9Yn0ACB!kglwD7jev ... qhqTX5WILQ

beware the encoding of the output and string data is different (utf8)

Re: Tropico 2 Texts File

Posted: Sun Nov 09, 2014 8:18 pm
by michalss
hmm i was thinking abut there is something allrady.... Just cannot remeber where i have seen it