Poll & Discussion: We wish the site to continue (Y/N)
Splinter Cell Blacklist loc-int.umd (EPCK)
-
- beginner
- Posts: 27
- Joined: Wed Jul 04, 2012 5:19 am
- Has thanked: 4 times
- Been thanked: 1 time
Splinter Cell Blacklist loc-int.umd (EPCK)
hi
this file loc-int.umd for language in SC Blacklist i a try with iaa_unpacker but cant extract it
???
this loc-int.umd
http://ps3gameroom.net/upme/uploads/1398225540561.zip
this file loc-int.umd for language in SC Blacklist i a try with iaa_unpacker but cant extract it
???
this loc-int.umd
http://ps3gameroom.net/upme/uploads/1398225540561.zip
-
- veteran
- Posts: 121
- Joined: Thu Nov 05, 2009 8:46 pm
- Has thanked: 14 times
- Been thanked: 106 times
Re: Splinter Cell Blacklist loc-int.umd (EPCK)
There is a method, but only with size limit.
Unpack attached file to a folder and put the tools there: aluigi's quickbms and offzip, Gildor's unumd.
For loc umd:
Drag it to !export_loc. Files unpacked to loc-... folder. Edit them, but size can't be bigger than original, or reimport not work.
Drag it to !import_loc for reimport.
For ingame text: (they are in ...strm_b.umd files)
Drag umd to !export_text. The xml files size can't be bigger than original, or reimport not work.
Drag umd to !import_text for reimport.
Unpack attached file to a folder and put the tools there: aluigi's quickbms and offzip, Gildor's unumd.
For loc umd:
Drag it to !export_loc. Files unpacked to loc-... folder. Edit them, but size can't be bigger than original, or reimport not work.
Drag it to !import_loc for reimport.
For ingame text: (they are in ...strm_b.umd files)
Drag umd to !export_text. The xml files size can't be bigger than original, or reimport not work.
Drag umd to !import_text for reimport.
You do not have the required permissions to view the files attached to this post.
Last edited by swuforce on Fri Jul 25, 2014 11:26 am, edited 1 time in total.
-
- beginner
- Posts: 27
- Joined: Wed Jul 04, 2012 5:19 am
- Has thanked: 4 times
- Been thanked: 1 time
Re: Splinter Cell Blacklist loc-int.umd (EPCK)
thanks for this workedswuforce wrote:There is a method, but only with size limit.
Unpack attached file to a folder and put the tools there: aluigi's quickbms and offzip, Gildor's unumd.
For loc umd:
Drag it to !export_loc. Files unpacked to loc-... folder. Edit them, but size can't be bigger than original, or reimport not work.
Drag it to !import_loc for reimport.
For ingame text: (they are in ...strm_b.umd files)
Drag umd to !export_text. The xml files size can't be bigger than original, or reimport not work.
Drag umd to !import_text for reimport.
-
- beginner
- Posts: 27
- Joined: Wed Jul 04, 2012 5:19 am
- Has thanked: 4 times
- Been thanked: 1 time
Re: Splinter Cell Blacklist loc-int.umd (EPCK)
but how can i find font file or edit it
edit : I FIND gfxfontlib.gfx in dynamicxbox.umd but i cant unpack or repack

edit : I FIND gfxfontlib.gfx in dynamicxbox.umd but i cant unpack or repack

-
- veteran
- Posts: 121
- Joined: Thu Nov 05, 2009 8:46 pm
- Has thanked: 14 times
- Been thanked: 106 times
Re: Splinter Cell Blacklist loc-int.umd (EPCK)
Replace the scb_unp.bms file with the attached one, and drop it on !export_locHAIDER6222354 wrote:but how can i find font file or edit it
edit : I FIND gfxfontlib.gfx in dynamicxbox.umd but i cant unpack or repack
If no work send the file to me, try to take a look.
You do not have the required permissions to view the files attached to this post.
-
- beginner
- Posts: 27
- Joined: Wed Jul 04, 2012 5:19 am
- Has thanked: 4 times
- Been thanked: 1 time
Re: Splinter Cell Blacklist loc-int.umd (EPCK)
here this fileswuforce wrote:Replace the scb_unp.bms file with the attached one, and drop it on !export_locHAIDER6222354 wrote:but how can i find font file or edit it
edit : I FIND gfxfontlib.gfx in dynamicxbox.umd but i cant unpack or repack
If no work send the file to me, try to take a look.
https://www.firedrive.com/file/10E652C0DD537C9E
i am try with new scb_unp.bms to unpack file work 100% but i cant repack file or repack text or loc-int
-
- veteran
- Posts: 121
- Joined: Thu Nov 05, 2009 8:46 pm
- Has thanked: 14 times
- Been thanked: 106 times
Re: Splinter Cell Blacklist loc-int.umd (EPCK)
Looks like when quickbms compress a part of this file, it will be bigger than the original.
When quickbms gives a warning, skip the files.
But im not sure this will work.
When quickbms gives a warning, skip the files.
But im not sure this will work.
- connortg12
- advanced
- Posts: 42
- Joined: Sun Nov 10, 2013 2:19 pm
- Location: Turkey
- Has thanked: 5 times
- Been thanked: 7 times
- connortg12
- advanced
- Posts: 42
- Joined: Sun Nov 10, 2013 2:19 pm
- Location: Turkey
- Has thanked: 5 times
- Been thanked: 7 times
Re: Splinter Cell Blacklist loc-int.umd (EPCK)
Problem: 0 files reimported in 1 seconds. AND "the 'import' folder doesn't exist, do you want to create it?swuforce wrote:Which file you want to reimport? What is the error message?connortg12 wrote:Texts will not import. Help me!
I created but still this message: 0 files reimported in 1 seconds.
I need the translate this game. Please help me.