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Bendy and the Ink Machine (Unity) - DAT files

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seonply
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Bendy and the Ink Machine (Unity) - DAT files

Post by seonply » Thu Jul 07, 2022 9:12 am

Hi I wanna translate an unity game but I don't know how to extract or edit .dat files can someone help me please? :)

here is the file:
https://www.mediafire.com/file/0r38g1y5 ... 3.dat/file

moderjack
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Re: Unity Games .dat file

Post by moderjack » Sat Jul 09, 2022 4:04 pm

Hello, there are two files named resource in the unity games folder, take a backup of them, then open the resource file with special tools for unpack unity, the text file is always in this file, the mono behuver files

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ikskoks
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Re: Bendy and the Ink Machine (Unity) - DAT files

Post by ikskoks » Sun Jul 10, 2022 11:24 am

It seems that this game use I2 Localization package for storing texts.

Here is some more info on the format http://wiki.xentax.com/index.php/Unity_ ... ion_Assets

And here is the link for the package in Unity store https://assetstore.unity.com/packages/t ... tion-14884

luatsenpai
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Re: Bendy and the Ink Machine (Unity) - DAT files

Post by luatsenpai » Tue Jul 12, 2022 3:29 am

First, you need use Il2cpp for dump dll file, then copy dummy dll to folder manage. If don't have just create one
Then use uabe and load .assets file, choose tools> get script information.
And dump monobehaviour.
Text in monobehavior
For font file, use unity same version with game, and build TextMeshPro

nonamebatbai
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Re: Bendy and the Ink Machine (Unity) - DAT files

Post by nonamebatbai » Tue Jul 12, 2022 8:43 am

luatsenpai wrote:
Tue Jul 12, 2022 3:29 am
First, you need use Il2cpp for dump dll file, then copy dummy dll to folder manage. If don't have just create one
Then use uabe and load .assets file, choose tools> get script information.
And dump monobehaviour.
Text in monobehavior
For font file, use unity same version with game, and build TextMeshPro
Can you guide me how to create TextMesh Pro font for unity game?

seonply
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Re: Bendy and the Ink Machine (Unity) - DAT files

Post by seonply » Sun Jul 31, 2022 11:38 am

luatsenpai wrote:
Tue Jul 12, 2022 3:29 am
First, you need use Il2cpp for dump dll file, then copy dummy dll to folder manage. If don't have just create one
Then use uabe and load .assets file, choose tools> get script information.
And dump monobehaviour.
Text in monobehavior
For font file, use unity same version with game, and build TextMeshPro
How can I find the dll file?

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