(It's new version of dx ripper)
Author: blackninja
Features:
Extracting all available vertex information of the models (position, all the texture coordinates, normals, weights, BLENDWEIGHT, BLENDINDICES, BINORMAL, TANGENT), indices, textures, shaders. Theoretically all extracted information could be import in the 3D editor!
Support for D3D11, D3D9, D3D8 (processed, however not all methods/techniques, but should work for 95% of all games).

I've made a Discord channel for quick chatting about ninja ripper. Russian forum is still official help place for feature/problems discussions.
Click on Discord logo to join or here.
Ripper page | English Instructions | Official author's website | Official support page
Hitman: Absolution | Agent 47:



