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3d Models, animation importer - FatImporter

General game file tools that are useful for more than one game
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fatduck
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3d Models, animation importer - FatImporter

Post by fatduck » Tue Dec 20, 2011 4:13 pm

Import
You CAN NOT RE-DISTRIBUTE the program!
- if you are not getting it from Xentax or my Chinese Game Research forum. Someone had already beach my rule!
NOT for BUSINESS and/or RESALE EVERYTHING imported by this!
- sticky personal use only.
- Don't sale any models/animations which is using FatImport in any process of your product!
NO HACKING into my maxscript!
- most format are already in my Chinese Game Research forum. You don't have to hack into my maxscript to know that.
- I am not a teacher, so don't ask me to teach you how to do this! Or correct your maxscript.
- Don't even copy any part of my maxscript into your program! I have a little protection in my script this time, if you spend time in finding the right thing in there. Learn it from the maxscript help file!

*Beach my rules will cause FatImport disappear! You have been wanted!



What is FatImporter?
FatImporter is a script-set which run under 3D Studio Max to import some games 3D models!
It is more likely my personal showcase of my maxscript skills, project planning and GUI design.



Why using FatImporter?
Because 3D Studio Max is a powerful 3D modelling and animation program, so you can import the models and view , edit, rendering them on-the-fly!

Although there are many other people writing similiar script already, FatImporter use one simple GUI for user to import/view models! User will not have to border/organize their scripts anymore. Just Select the game from the drop-down list and press the button will do.

Same animation only have to import once, every imported animation stay in 3DSMAX and user can use the build-in animation viewer to select different animation again.

If the texture needed to be convert, they will be converted during the import process, as long as the texture files are in the right place!(Usually same folder as the models)



What games does it supported?
Right now, there are only 10 games fully supported. They are:
- Hinokakera Chaotic Eclipse (Japanese)
- Ikki Tousen : Shinning Dragon 一騎当千 (PS2)
- Kimi ga Yobu, Megiddo no Oka de 君が呼ぶ、メギドの丘で (Japanese)
- Magna Carta: The Phantom Of Avalanche
- Tales of the World: Radiant Mythology 2 (PSP)
- Tantra Online (MMO)
- The Settlers: Rise Of Cultures
- Torchlight
- Travia Online (MMO)
- Valkyrie Sky (MMO)

*The choice of games are base on the file format I am interested! Like Chunk based structure, OOP Objects, Vertices transformation etc.



Will it support more games?
Should be. I had planed to add 5 games every season! Hopefully, on next Christmas FatImpoter will support up to 30 games.



How to find me
You can found me on Xentax Forum: http://forum.xentax.com , or
my Chinese 遊戲格式研究網: http://gameresearch.5d6d.com/

If you like the Importer, you are welcome to make some donation to support me!



Image
Image
Image

FatImporter 2012 Season 1 Updated
Updated to V1.1
FatImporter v1.5 + 2012 Season 2 Update
FatImporter v1.5 + 2012 Season 3 Update
FatImporter v1.5 + 2012 Season 4 Update

FatImporter May 2013 Update


* Extract all to your 3dsmaxXXX/scripts/ folder!
Last edited by fatduck on Sun Sep 21, 2014 8:56 am, edited 11 times in total.
No more Fatduck, no more FatImporter, Byebye everyone!

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Re: 3d Models, animation importer - FatImporter

Post by chrrox » Tue Dec 20, 2011 5:22 pm

Great job :) I look forward to updates.

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Re: 3d Models, animation importer - FatImporter

Post by pixellegolas » Tue Dec 20, 2011 9:20 pm

Looking really nice!

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Re: 3d Models, animation importer - FatImporter

Post by finale00 » Wed Dec 21, 2011 1:31 am

I like the idea of a single, nice, GUI.
You wouldn't have to worry about it anymore after you write it once lol

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Re: 3d Models, animation importer - FatImporter

Post by mariokart64n » Wed Dec 21, 2011 2:09 am

if people are stealing your "work" then I'm not sure why you posted this here?

hackers, be hackin!
Research: [DOA2U] [DOA5U]

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Re: 3d Models, animation importer - FatImporter

Post by LUBDAR » Wed Dec 21, 2011 2:17 am

Excellent, can't wait for the passing of seasons!

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Re: 3d Models, animation importer - FatImporter

Post by alon » Wed Dec 21, 2011 5:56 am

Thanks fatduck.
It looks really super

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Re: 3d Models, animation importer - FatImporter

Post by howfie » Thu Dec 22, 2011 1:05 am

cool, hinokakera was a game on my todo list too since it has a super easy format. good to know i don't need to do it now :-).

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Re: 3d Models, animation importer - FatImporter

Post by Snowmeow » Sun Jan 08, 2012 1:45 am

Ow, thanks-a-lot! ^^

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Re: 3d Models, animation importer - FatImporter

Post by CriticalError » Fri Feb 10, 2012 11:42 am

thanks a lot for this cool work, but can you tell me why always 3D Max give me error saying config file is not there? I add files but still same error.

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Re: 3d Models, animation importer - FatImporter

Post by Rimbros » Sun Mar 04, 2012 6:38 pm

I only waiting and hope can inlcude The RF script u finished, but now with bones and weights support. :D
Renders Art by Rimbros
http://s303.photobucket.com/albums/nn12 ... E/Renders/

Personal Game repository samples, send PM

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Re: 3d Models, animation importer - FatImporter

Post by fatduck » Tue Mar 20, 2012 8:43 pm

FatImporter 2012 Season 1 Updated

There are 7 + 5(Beta/Preview) games added!
- Armageddon Riders Clutch
- Chaos Legion
- Luna Online
- Mo Siang Online
- RF Online
- WarLord Online
- !!! (Try it yourself, keep it serect!)

Beta / Preview
- Dead Or Alive Paradise
- Devil May Cry 3
- DK Online
- NX online (HeroesX)
- Saint Row 2

To update your exist FatImporter, extract the rar into your ..\3DSMAX XXX\Scripts folder.
Then run the FatImporter_Season1_update.ms once
Next time when you run FatImporter.ms, they will be there.

Image

Download it form my SkyDrive
Last edited by fatduck on Wed Mar 21, 2012 8:10 am, edited 1 time in total.
No more Fatduck, no more FatImporter, Byebye everyone!

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Re: 3d Models, animation importer - FatImporter

Post by CriticalError » Tue Mar 20, 2012 11:38 pm

very nice work but anyway, I get this error, using 3D Studio Max 2010 (x64).


Welcome to MAXScript.

-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 4371; line: 9
-- Frame:
-- buttonText: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "GetModifyButtonText" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2721; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2809; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3239; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3327; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3763; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3851; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2188; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2252; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 7747; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 7811; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 7811; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 4371; line: 9
-- Frame:
-- buttonText: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "GetModifyButtonText" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2721; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2809; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3239; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3327; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3763; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3851; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2188; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2252; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 7747; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 7811; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 7811; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 31; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 4371; line: 9
-- Frame:
-- buttonText: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "GetModifyButtonText" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2721; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2809; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3239; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3327; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3763; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 3851; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2188; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 2252; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isEnabled(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 7747; line: 8
-- Frame:
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
-- Error occurred in isChecked(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\UI\MacroScripts\Macro_Ribbon-Modeling.mcr; position: 7811; line: 13
-- Frame:
-- curmod: undefined
-- called in anonymous codeblock; filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs\stdscripts\FatImporter.ms; position: 36; line: 1
-- Frame:
>> MAXScript MacroScript Error Exception: -- Unknown property: "ValidSOMode" in undefined <<
if (Ribbon_Modeling.ValidSOMode()) then

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Re: 3d Models, animation importer - FatImporter

Post by fatduck » Wed Mar 21, 2012 8:09 am

You have to extract the rar into your ..\3DSMAX XXX\Scripts folder, NOT stdplugs folder .
No more Fatduck, no more FatImporter, Byebye everyone!

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Re: 3d Models, animation importer - FatImporter

Post by pixellegolas » Wed Mar 21, 2012 10:45 am

Is animations supported for most games or mostly just models? Thanks for supporting this

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