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XpoZed's Unpakke project

General game file tools that are useful for more than one game
dixen18
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Re: XpoZed's Unpakke project

Post by dixen18 » Thu Nov 08, 2018 10:02 pm

Deponia & Chaos of Deponia - not unpacking with Unpakke((( Unknown Type:#######

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Re: XpoZed's Unpakke project

Post by XpoZed » Thu Nov 08, 2018 10:09 pm

dixen18 wrote:Deponia & Chaos of Deponia - not unpacking with Unpakke((( Unknown Type:#######
Are you sure you are providing the correct decryption key in unpakke.ini?

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Re: XpoZed's Unpakke project

Post by dixen18 » Thu Nov 08, 2018 10:23 pm

XpoZed wrote:
dixen18 wrote:Deponia & Chaos of Deponia - not unpacking with Unpakke((( Unknown Type:#######
Are you sure you are providing the correct decryption key in unpakke.ini?
d9ef88157bcbcae0
GOG version

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Re: XpoZed's Unpakke project

Post by XpoZed » Sat Nov 10, 2018 11:03 am

dixen18 wrote:
XpoZed wrote:
dixen18 wrote:Deponia & Chaos of Deponia - not unpacking with Unpakke((( Unknown Type:#######
Are you sure you are providing the correct decryption key in unpakke.ini?
d9ef88157bcbcae0
GOG version
Don't know about GOG, but Steam version of Chaos on Deponia is 46e7ecc841a83bc1

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Re: XpoZed's Unpakke project

Post by Wonka11 » Sun Dec 02, 2018 12:08 am

Hi everyone! :D
I need help to unpack old .bf files from “Return to Mysterious Island”. But, I don’t understand how to louche unpakke0.4b. Archive from “http://www.nullsecurity.org/unpakke” has only 29 KB .exe file. And, than I try to start this file, flashes window of program and its close. What I need to do, to louche it? And is it works on Windows 8.1 or 7?
Thanks!)

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Re: XpoZed's Unpakke project

Post by brispuss » Tue May 28, 2019 4:44 am

There doesn't appear to have been any updates to the Unpakke utility and modules for some time now.

Is this project stopped?

There are literally thousands of games that can be added to this project (via modules).

It would be really good if additional modules are created, especially for games that are password protected!

Anyone?

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Re: XpoZed's Unpakke project

Post by XpoZed » Tue May 28, 2019 6:36 am

The project is not stopped, i just don't have time to make modules myself lately. However, since Unpakke 1.0 there's API reference you can use, to write your own modules.

I encourage everyone to use it and be involved in the Unpakke project.

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Re: XpoZed's Unpakke project

Post by brispuss » Wed May 29, 2019 3:15 am

Thanks for the prompt reply, and for confirming that this project is not stopped, as such!

However, in order to create modules for Unpakke, requires knowledge of Windows API, and also when and how to apply them. This knowledge is something I do not have.

Is there some tutorial or guide on how to actually create game modules?

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Re: XpoZed's Unpakke project

Post by XpoZed » Wed May 29, 2019 2:53 pm

There's a relatively self-explanatory API reference on the website. I'm saying "relatively", because i assume anyone who decides to bother with it, has some programing experience.

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Re: XpoZed's Unpakke project

Post by kamuline » Tue Jun 18, 2019 1:52 pm

Ithink it would be helpful if you share the source of your modules. Or at least some of them as example.

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Re: XpoZed's Unpakke project

Post by XpoZed » Tue Jun 18, 2019 5:04 pm

kamuline wrote:
Tue Jun 18, 2019 1:52 pm
Ithink it would be helpful if you share the source of your modules. Or at least some of them as example.
There's literally an example module + somewhat detailed examples on each function the API has.

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