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XpoZed's Unpakke project

General game file tools that are useful for more than one game
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Savage
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Re: XpoZed's Unpakke project

Post by Savage » Tue Oct 29, 2013 7:43 pm

Any chance for the audio in Rayman Legends?
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Re: XpoZed's Unpakke project

Post by XpoZed » Tue Oct 29, 2013 10:38 pm

Savage wrote:Any chance for the audio in Rayman Legends?
What do you mean?

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Re: XpoZed's Unpakke project

Post by Savage » Thu Oct 31, 2013 6:16 pm

XpoZed wrote:
Savage wrote:Any chance for the audio in Rayman Legends?
What do you mean?

Have a look here: viewtopic.php?f=17&t=10695
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Re: XpoZed's Unpakke project

Post by XpoZed » Thu Oct 31, 2013 6:22 pm

Savage wrote:
XpoZed wrote:
Savage wrote:Any chance for the audio in Rayman Legends?
What do you mean?

Have a look here: viewtopic.php?f=17&t=10695
Well, this thread is for Unpakke only and i rarely do audio/video/image/etc. format research, so - sorry but i cant help here. :)

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Re: XpoZed's Unpakke project

Post by namquang93 » Fri May 23, 2014 2:29 am

it seems n2pk dll does not work with the new released The Incredible Adventures of Van Helsing II.

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Re: XpoZed's Unpakke project

Post by randomreader » Mon Sep 01, 2014 10:35 pm

Just wanted to say thank you for your hard work. I was very happy with unpakke's functionality! :D I used the unpacker to swap monster models within a game. Thanks to you, I was able to enjoy the game more!
it seems n2pk dll does not work with the new released The Incredible Adventures of Van Helsing II.
That's too bad. Hopefully he will add that one too!

P.S. I encourage everyone to use the help file at http://www.nullsecurity.org/download/56 ... 586b54c3ff it was very helpful for me. :wink:

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Re: XpoZed's Unpakke project

Post by XpoZed » Fri Sep 05, 2014 2:25 pm

I'm currently working on a new version of Unpakke, where third party users will be able (if they have enough programming skills) to design their own modules.
It also has GUI, so... yeah. :D

And that's why I was off lately (i have a job and real life too).

Don't get too excited, it'll still be "shit" as some people say, but meh. :]

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Re: XpoZed's Unpakke project

Post by MiRiKan » Wed Sep 10, 2014 4:51 am

XpoZed wrote:I'm currently working on a new version of Unpakke, where third party users will be able (if they have enough programming skills) to design their own modules.
It also has GUI, so... yeah. :D

And that's why I was off lately (i have a job and real life too).

Don't get too excited, it'll still be "shit" as some people say, but meh. :]
could you support 'Child of Light' or 'Valiant Hearts'? it's same as assembly of Rayman Legend.
Team.SM, Make Koren Translations for Games.

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Re: XpoZed's Unpakke project

Post by XpoZed » Sun Sep 14, 2014 9:37 am

MiRiKan wrote:
XpoZed wrote:I'm currently working on a new version of Unpakke, where third party users will be able (if they have enough programming skills) to design their own modules.
It also has GUI, so... yeah. :D

And that's why I was off lately (i have a job and real life too).

Don't get too excited, it'll still be "shit" as some people say, but meh. :]
could you support 'Child of Light' or 'Valiant Hearts'? it's same as assembly of Rayman Legend.
Sure, buy me the games... [roll]

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Re: XpoZed's Unpakke project

Post by AlexMH3 » Sun Nov 09, 2014 8:12 am

How do I download Unpakke? The link in the 1st post doesn't work for me.

Also, I'm trying to use it to extract the RS2.$hd$.bik.BF file from Red Steel 2 for the Wii.
Online research showed that Unpakke could extract .BF files.
I know .bik is a Wii video file that I can convert to an .mp4 with FFMPEG.
I just need a way to extract it.

Any help would be greatly appreciated.

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Re: XpoZed's Unpakke project

Post by XpoZed » Tue Nov 11, 2014 8:22 pm

AlexMH3 wrote:How do I download Unpakke? The link in the 1st post doesn't work for me.

Also, I'm trying to use it to extract the RS2.$hd$.bik.BF file from Red Steel 2 for the Wii.
Online research showed that Unpakke could extract .BF files.
I know .bik is a Wii video file that I can convert to an .mp4 with FFMPEG.
I just need a way to extract it.

Any help would be greatly appreciated.
The URL should work.

About the .BF file, keep in mind that the extension doesn't mean anything. Unpakke can unpack with a 100% success only the package files from games listed on the Unpakke's homepage.

.BIK should stand for Bink Video video file from RAD game tools, unless it's something else, sharing the same extension.

Good luck!

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Re: XpoZed's Unpakke project

Post by dibe91 » Mon Feb 02, 2015 12:31 am

sorry, is there a way to import the models in 3d studio max? I would like to work on those of the incredible adventures of van helsing.

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Re: XpoZed's Unpakke project

Post by tehasut » Wed Feb 25, 2015 7:46 pm

XpoZed wrote:I'm currently working on a new version of Unpakke, where third party users will be able (if they have enough programming skills) to design their own modules.
It also has GUI, so... yeah. :D

And that's why I was off lately (i have a job and real life too).

Don't get too excited, it'll still be "shit" as some people say, but meh. :]
Hello XpoZed

I have a problem with The Whispered World Special Edition.
I unpack the data.vis file with unpakke, but no xml file, only oggs and pngs. There's one big (5 Mb) ogg file (00003257.ogg), probably this is the encoded xml file. "VBIN" in the file's header.

Could you support these encoded xml files in the 1.0 version of unpakke?

Thanks!

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Re: XpoZed's Unpakke project

Post by makcar » Thu Mar 05, 2015 9:22 am

.vis ASA: Remastered Edition?

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Re: XpoZed's Unpakke project

Post by makcar » Thu Mar 12, 2015 8:24 am

.vis new game Belladonna?
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