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Renderdoc .FBX exporter

General game file tools that are useful for more than one game
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andree
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Renderdoc .FBX exporter

Post by andree » Wed Nov 13, 2019 8:44 pm

https://github.com/SergeyMakeev/renderdoc/releases
https://github.com/SergeyMakeev/renderd ... bxexporter
This open source fork of Renderdoc makes into a much better version of 3D Ripper DX, this fork allows a selection of EIDs to be exported into a .FBX format.
Due to being forked off of a earlier version of Renderdoc, several applications will never work or crashes at a certain point with this program, it may be replaced when a extension version or a renderdoc 1x version is made.

Feromone
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Re: Renderdoc .FBX exporter

Post by Feromone » Sat Dec 14, 2019 3:48 pm

The scene is distorted, is there a way to straighten it?

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Curtain
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Re: Renderdoc .FBX exporter

Post by Curtain » Sat Dec 14, 2019 7:26 pm

andree wrote:
Wed Nov 13, 2019 8:44 pm
https://github.com/SergeyMakeev/renderdoc/releases
https://github.com/SergeyMakeev/renderd ... bxexporter
This open source fork of Renderdoc makes into a much better version of 3D Ripper DX, this fork allows a selection of EIDs to be exported into a .FBX format.
Due to being forked off of a earlier version of Renderdoc, several applications will never work or crashes at a certain point with this program, it may be replaced when a extension version or a renderdoc 1x version is made.
Hi, thank you for sharing this.
I'm always interested in alternatives to 3D Ripper DX and Ninja Ripper, especially for the Linux environment.
Have you seen anyone attempt to extract 3D meshes from Proton supported games with RenderDoc inside of Linux?

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