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Northlight Tool (also known as "The Alan Wake Engine")

General game file tools that are useful for more than one game
svthe
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Re: Northlight Tool (also known as "The Alan Wake Engine")

Post by svthe » Sun Oct 13, 2019 6:29 pm

has anyone realized how to extract audio from Control?
(i tried extracting .bnk files with wwiseutil and converting .wem`s using ww2ogg, but output was unplayable junk)
upd: fixed the unplayable junk problem using revorb

Bladers
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Re: Northlight Tool (also known as "The Alan Wake Engine")

Post by Bladers » Mon Oct 14, 2019 6:34 pm

svthe wrote:
Sun Oct 13, 2019 6:29 pm
has anyone realized how to extract audio from Control?
(i tried extracting .bnk files with wwiseutil and converting .wem`s using ww2ogg, but output was unplayable junk)
upd: fixed the unplayable junk problem using revorb
So you were able to extract the audio?

svthe
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Re: Northlight Tool (also known as "The Alan Wake Engine")

Post by svthe » Tue Oct 15, 2019 12:01 pm

Bladers wrote:
Mon Oct 14, 2019 6:34 pm
svthe wrote:
Sun Oct 13, 2019 6:29 pm
has anyone realized how to extract audio from Control?
(i tried extracting .bnk files with wwiseutil and converting .wem`s using ww2ogg, but output was unplayable junk)
upd: fixed the unplayable junk problem using revorb
So you were able to extract the audio?
well, yes
I extracted .bnk files from ep100-000-generic-en using latest NT
after that, I extracted .wems from .bnk files using wwiseutil-gui and converted them using revorb and ww2ogg thanks to this guide
https://owdev.wiki/Tutorial/Convert_Sound_files_to_Ogg
(yeah that's the article for Overwatch, but main difference is the way of file extraction from games, converting is the same)

ellis3246
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Re: Northlight Tool (also known as "The Alan Wake Engine")

Post by ellis3246 » Sat Dec 21, 2019 3:14 am

(SORRY IF IM NECRO BUMPING)
has anyone made a .binmsh tool for blender yet??
if so can you link one

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