READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

3D Model Researcher - extract 3D models with Python

General game file tools that are useful for more than one game
EDXZ23
n00b
Posts: 19
Joined: Tue May 07, 2019 7:49 pm
Has thanked: 11 times
Been thanked: 1 time

Re: 3D Model Researcher - extract 3D models with Python

Post by EDXZ23 » Sat Aug 10, 2019 10:44 pm

GHFear wrote:
Fri Aug 09, 2019 1:13 pm
EDXZ23 wrote:
Fri Aug 09, 2019 10:37 am
GHFear wrote:
Fri Aug 09, 2019 8:17 am


Hello
You would have to upload the file so I can look at it.

/GHFear

heres the file dude!
6118.zip

the file was extracted to .dat but i know now that its a .rax file
I can not for the life of me figure this format out.
sorry.
that's cool dude i appreciate the response :D

Jamal al dambali
ultra-n00b
Posts: 7
Joined: Sun Apr 16, 2017 5:00 pm
Has thanked: 10 times

Re: 3D Model Researcher - extract 3D models with Python

Post by Jamal al dambali » Sat Aug 17, 2019 1:59 pm

Hi Lazov! Please tell me how to find uv.
screenshots.jpg
file link: https://yadi.sk/d/UTleab58Y6cF6w
You do not have the required permissions to view the files attached to this post.

EDXZ23
n00b
Posts: 19
Joined: Tue May 07, 2019 7:49 pm
Has thanked: 11 times
Been thanked: 1 time

Re: 3D Model Researcher - extract 3D models with Python

Post by EDXZ23 » Mon Aug 19, 2019 12:20 pm

Jamal al dambali wrote:
Sat Aug 17, 2019 1:59 pm
Hi Lazov! Please tell me how to find uv.
screenshots.jpg
file link: https://yadi.sk/d/UTleab58Y6cF6w
You need to find the correct start address for the UV’s which vary for different files :D what file type are you working with?

Jamal al dambali
ultra-n00b
Posts: 7
Joined: Sun Apr 16, 2017 5:00 pm
Has thanked: 10 times

Re: 3D Model Researcher - extract 3D models with Python

Post by Jamal al dambali » Tue Aug 20, 2019 2:55 pm

EDXZ23 wrote:
Mon Aug 19, 2019 12:20 pm
You need to find the correct start address for the UV’s which vary for different files :D what file type are you working with?
If I knew, I would have done it myself. But I dont know :(
And I left a link to the file.

EDXZ23
n00b
Posts: 19
Joined: Tue May 07, 2019 7:49 pm
Has thanked: 11 times
Been thanked: 1 time

Re: 3D Model Researcher - extract 3D models with Python

Post by EDXZ23 » Thu Aug 22, 2019 6:15 am

Jamal al dambali wrote:
Tue Aug 20, 2019 2:55 pm
EDXZ23 wrote:
Mon Aug 19, 2019 12:20 pm
You need to find the correct start address for the UV’s which vary for different files :D what file type are you working with?
If I knew, I would have done it myself. But I dont know :(
And I left a link to the file.
I'm super busy at the moment with my own project, but if I have time I'll take a look at the file and see if can help you :D !

In the mean time try doing some research about the game and its file types.

You can also use trial and error to find the UV's by pasting the starting offset in DEC and increasing it by 1, then clicking the "View UV's" button until the UV's look correct. However, it may or may not work depending on the file type as you may need to find the padding. Hence why I suggest extensive research into game and the file type :)

Lazov
advanced
Posts: 52
Joined: Sat Oct 08, 2016 11:56 am
Has thanked: 16 times
Been thanked: 40 times

Re: 3D Model Researcher - extract 3D models with Python

Post by Lazov » Mon Oct 07, 2019 1:28 pm

The program has been updated.

Update v2.6

- Added support for normal vectors!
- Template format is now compatible with the Pro version.
- The algorithm for calculating normal vectors has been changed. Now the model looks better.
- Added TStrip, TStripFF formats for texture coordinate indices and normal indices. Perhaps this is never used in models. :)

Post Reply