I'm working on a tool to analyze binary files of 3D models. The result can be saved as OBJ file.
Obviously I was inspired by shak-otay's Hex2obj Mesh Extractor

I created it primarily for my personal use but it might be interesting for other people too.
You can request new features (and report bugs) simply by replying to this post or via PM.
Download Model Inspector v0.9 (x64)
https://www.mediafire.com/?s1ub8hgcx66d074
Model Inspector (x86)
http://www.mediafire.com/file/4mpm8ggn5 ... or_x86.zip
Requires Java Runtime Environment (JRE) 1.8.0 or higher
Changelog v0.9
- Different vertex and UV formats
- Additional UV types
- Count increased from 1000 to 10000
- Open a file by dragging it onto the EXE
- Files bigger than 2GB don't crash the application anymore
- The filename of the currently opened file is shown in the title bar
- Texture coordinate indices are exported if the vertex and UV count are the same