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Cryengine Converter tool (cgf-exporter)

General game file tools that are useful for more than one game
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09williamsad
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Re: Cryengine Converter tool (cgf-exporter)

Post by 09williamsad » Wed Jan 27, 2021 10:19 pm

These models fail to convert or have deformed meshes:
devices\attachments\hedgehog\hedgehog_frame\hedgehog_frame.skin
grunt Immolator
grunt\attachments\themed\female_01\female_01_skirt_sim_01.skin
grunt_armored
grunt_armored\brushes\grunt_armored02.cgf
hand_crossbow\attachments\receiver\receiver_01\hand_crossbow_receiver_01.skin
hfus_hair_009\hfus_hair_009.skin
hfus_lgnd_chinese_001\hfus_lgnd_chinese_001_hair.skin
molotov\attachments\fire_bomb.skin
mosin_nagant_m1891\barrel_02_avtomat\mosin_nagant_m1891_barrel_02_avtomat.skin"
My asset archive of models, audio, animations etc https://tinyurl.com/09williamsadLinks

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09williamsad
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Re: Cryengine Converter tool (cgf-exporter)

Post by 09williamsad » Wed Feb 10, 2021 8:50 pm

Also the below models from Prey 2017 have the same issue:
Cystoid
CystoidNest
LunarNightmare
Mimic
Nightmare (Specifically the Nightmare01_Outter.dae)
Weaver

Files https://mega.nz/folder/HLxigayK#TNj8nUeaMC7mATVSB8WMeg
My asset archive of models, audio, animations etc https://tinyurl.com/09williamsadLinks

BenAD
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Re: Cryengine Converter tool (cgf-exporter)

Post by BenAD » Sat Mar 06, 2021 4:23 pm

Hello, thanks for the great program. I have a question though. I'm converting mechs from MWO. However, I cannot completely change a leg, for example, but only the individual components. What could be the reason? It seems to me that some links are missing.
After converting, Powershell tells me: "conflict in chunk definition". Could it have something to do with the fact that I can't change the pose of the mech the way you can in your youtube video?
Thank you for your help

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Re: Cryengine Converter tool (cgf-exporter)

Post by Markemp » Sun Mar 07, 2021 2:38 am

What do you mean by completely change a leg?

The conflict in chunk definition is just a warning, and shouldn't impact any conversions. It's just a reminder to me that the MWO game files aren't exactly standard.

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