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Re: Cryengine Converter tool (cgf-exporter)

Posted: Mon May 04, 2020 2:59 pm
by CriticalError
Markemp wrote:
Mon May 04, 2020 2:42 pm
Yup, animation files are on the to do list. Not sure when I'll get to them though. Working on getting vertex colors sorted out. :(
good I hope you can resolve soon, thanks for your work.

Re: Cryengine Converter tool (cgf-exporter)

Posted: Wed May 20, 2020 2:28 pm
by slinkydink
Thanks for this tool!

Any idea why trees from Kingdom Come doesn't export correctly? Everything else from the game seems to work.
Here is a cgf to test to see the result:
https://www31.zippyshare.com/v/FVZygJrl/file.html

Re: Cryengine Converter tool (cgf-exporter)

Posted: Sun Aug 02, 2020 4:30 pm
by aVSL
Hello! great tool! haven't you started with animation yet?

Re: Cryengine Converter tool (cgf-exporter)

Posted: Sat Oct 17, 2020 2:34 pm
by Jaw
There seems to be a problem with the (soon to be dead) Crucible cgf files. (Maybe just different offsets?)
I'm including one example mesh in the next post.

Re: Cryengine Converter tool (cgf-exporter)

Posted: Sat Oct 17, 2020 2:34 pm
by Jaw
the cgf