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Re: Metal Gear Solid (series) - Tools

Posted: Fri Feb 12, 2021 1:13 pm
by bestek
I am looking for a font map to correctly display special characters (Polish ĄĘĆŻŹŁÓ)

Re: Metal Gear Solid (series) - Tools

Posted: Sun Feb 21, 2021 1:22 pm
by kingsushi001
Hi everyone

Can someone point me into the right direction on how to extract the textures from the PSX version of the game?
I have tried all the tools on the 1st page without success. I was able to extract STAGE.DIR and that's it. The resulting files seems to be titled the same as the PC version, but no extension.

Any help would be appreciated

Re: Metal Gear Solid (series) - Tools

Posted: Tue Mar 23, 2021 7:45 pm
by Flag King
This topic was incremented with some amazing tools!

I really want to work with MGS series. Maybe this is the time!
I'll follow this topic every day for updates.


Resident Evil Modding Source

Re: Metal Gear Solid (series) - Tools

Posted: Wed Apr 28, 2021 6:56 pm
by AEDude
I have all the Obj files which have names similar to this 'v4-kusa-1v8Qb7coSU1k54TtmJzrt4-00000G-znver2.obj' however I am unable to import them into blender! I'll upload a few and if someone is willing to help me I'll pay for a premiim account to upload all of them for one month!

Re: Metal Gear Solid (series) - Tools

Posted: Thu Apr 29, 2021 12:33 am
by OPR23b
Just so you know, there's already a tool for noesis that can import MGS1 models with skeletons and animations (Since I'm assuming you are referring to MGS1 models).

Though it only works for the PlayStation version of the game, not the PC one.