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Metal Gear Solid (series) - Tools

General game file tools that are useful for more than one game
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ikskoks
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Re: Metal Gear Solid (series) - Tools

Post by ikskoks » Fri Jul 01, 2016 1:42 pm

Hey. I just updated link to the tools in the first post. Enjoy! ;)
Keen to try to find out if any of these tools can be used with the MGS HD Collection / Legacy Collection Files...
I'm afraid it is not possible, but who knows ;)

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Re: Metal Gear Solid (series) - Tools

Post by AnushkaChakrabart » Fri Aug 05, 2016 8:03 am

Yes,
I will post the BETA form, the last form will post once you complete the interpretation.
Put the data where the sources are, however it is intriguing to have a BMS script to do the landfill/embed.

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Re: Metal Gear Solid (series) - Tools

Post by in3eemhd » Fri Aug 05, 2016 4:38 pm

can anyone upload the tool in other server? i can't download it + can i use it for mgo2 models and stages?!

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Re: Metal Gear Solid (series) - Tools

Post by Goethes Faust » Mon Dec 26, 2016 2:56 am

Hey all,

I am totally new to this but I hope my matter is not too troublesome. I want to do a custom animated GIF based on the 1998 Metal Gear Solid main menu screen as it is shown below but I want to use the animated background, Snake's face and the 'PRESS START BUTTON' text only without the other fonts. Is there a way to extract these files and if so, where can I find these files and how can I do this?

Thanks in advance.
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Re: Metal Gear Solid (series) - Tools

Post by ikskoks » Mon Dec 26, 2016 12:04 pm

where can I find these files and how can I do this?
I don't have this game installed right now, but I remember a little how to edit this image.
It is some TGA image that is in game folder. It isn't even packed as I remember.
So try to search for file titlescreen.tga or something similar to this. :)

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Re: Metal Gear Solid (series) - Tools

Post by Goethes Faust » Mon Dec 26, 2016 1:40 pm

ikskoks wrote:
where can I find these files and how can I do this?
I don't have this game installed right now, but I remember a little how to edit this image.
It is some TGA image that is in game folder. It isn't even packed as I remember.
So try to search for file titlescreen.tga or something similar to this. :)
Wrong, the files are packed in a subfolder called 'title' within stage.mgz. I already found it out myself. Thanks anyway.

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Re: Metal Gear Solid (series) - Tools

Post by JayK » Thu May 11, 2017 6:13 pm

I made a post about a wiki and discord we have made around Metal Gear Solid Files and Tools - viewtopic.php?f=28&t=16274

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Re: Metal Gear Solid (series) - Tools

Post by ikskoks » Sat Aug 25, 2018 9:07 pm

PC DAR tool 1.5 (fugtao version)
Extract *.dar files from PC.
http://secaproject.com/pc_dar_tool_1_5

PSX DAR tool 1.5 (fugtao version)
Extract *.dar files from PSX.
http://secaproject.com/psx_dar_tool_1_5

KMD2OBJ 2.51 (fugtao version)
An advanced conversor for KMD models files.
http://secaproject.com/kmd2obj_2_51

DIR tool 1.5 (fugtao version)
Extract *.dir files
http://secaproject.com/dir_tool_1_5

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Re: Metal Gear Solid (series) - Tools

Post by MeraoK » Wed Jul 03, 2019 11:02 pm

Hi Everyone How to repack files extracted from qar file?

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Re: Metal Gear Solid (series) - Tools

Post by ToTheMadness » Mon Oct 14, 2019 2:07 pm

Does anybody found the font files yet? I already checked the dar files in the stage.mgz with specific the folders with names like "title" but there wasn't any font texture. I haven't checked the ones with names like "d01a" but since it looks like they are the missions assets I don't think if I can find fonts in there.

Also I found a file named "font.res" but I don't know what does it contains. You can find it in the attachments.
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Re: Metal Gear Solid (series) - Tools

Post by lionheartuk » Mon Oct 14, 2019 2:44 pm

ToTheMadness wrote:
Mon Oct 14, 2019 2:07 pm
Does anybody found the font files yet? I already checked the dar files in the stage.mgz with specific the folders with names like "title" but there wasn't any font texture. I haven't checked the ones with names like "d01a" but since it looks like they are the missions assets I don't think if I can find fonts in there.

Also I found a file named "font.res" but I don't know what does it contains. You can find it in the attachments.
I haven't looked for them before, but d01a and other files/folders beginning with d are cutscene sequences, the d stands for demo.
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Re: Metal Gear Solid (series) - Tools

Post by ToTheMadness » Fri Oct 18, 2019 11:57 am

Goethes Faust wrote:
Mon Dec 26, 2016 2:56 am
Hey all,

I am totally new to this but I hope my matter is not too troublesome. I want to do a custom animated GIF based on the 1998 Metal Gear Solid main menu screen as it is shown below but I want to use the animated background, Snake's face and the 'PRESS START BUTTON' text only without the other fonts. Is there a way to extract these files and if so, where can I find these files and how can I do this?

Thanks in advance.
1. Extract the stage.mgz file (it's a zip file)
2. From here you need to extract the .dar files with unmass and look for the section that you want to remove. I don't remember the folder name but it might be in the "title" one.
3. After finding the file open it in a image editor and make it completely transparent.
4. Repack everything and it should be done.

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Re: Metal Gear Solid (series) - Tools

Post by ToTheMadness » Fri Oct 18, 2019 1:03 pm

lionheartuk wrote:
Mon Oct 14, 2019 2:44 pm
ToTheMadness wrote:
Mon Oct 14, 2019 2:07 pm
Does anybody found the font files yet? I already checked the dar files in the stage.mgz with specific the folders with names like "title" but there wasn't any font texture. I haven't checked the ones with names like "d01a" but since it looks like they are the missions assets I don't think if I can find fonts in there.

Also I found a file named "font.res" but I don't know what does it contains. You can find it in the attachments.
I haven't looked for them before, but d01a and other files/folders beginning with d are cutscene sequences, the d stands for demo.
Yeah I just looked at the readme and it was there.
I found this debug tool which looks like it gives you the source codes. there are a lot of lines about font too but I don't know much about C++ and I will appreciate it if somebody take a look at it. the extracted codes are there too.

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