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[REL|Xbox360] GTA IV Xbox 360 Texture Editor

Programs that are related to this or that game.
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Frosty
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[REL|Xbox360] GTA IV Xbox 360 Texture Editor

Post by Frosty » Mon Mar 14, 2011 1:31 am

GTA IV Xbox 360 Texture Editor

Image

What is this? - An injection and extraction tool for the texture format .XTD of the Xbox 360 version of GTA IV, the first ever released :happy: .

How to use? - Just extract any .XTD file from your ISO via OpenIV, open it up in the xtd section of the program. Extract one or all of the .dds files that are in your .XTD. Open the .dds files via Photoshop or any photo editing tool. After finished inject it back, you can swap PC .dds textures for the 360 ones. In the viewer, pay attention to the DXT format and levels as you will have to save it like that in photoshop for it to work. Thanks to Pimpin Tyler and Anthony for completing and finally releasing the build and source.


GTA IV XTD Viewer Build:

Code: Select all

http://www.megaupload.com/?d=E609D7T2

GTA IV XTD Viewer C# Source:

Code: Select all

http://www.megaupload.com/?d=BM7C7X68
Image

Hope you guys do some good with this, don't forget to give credit, have fun and enjoy.

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Re: [REL|Xbox360] GTA IV Xbox 360 Texture Editor

Post by qabRieL » Mon Mar 14, 2011 12:35 pm

Wow! :eek: That's awesome!
Can you make a text file editor as well? I'm interested in translating games. :P

timartinelli
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Re: [REL|Xbox360] GTA IV Xbox 360 Texture Editor

Post by timartinelli » Mon Mar 14, 2011 5:58 pm

Work PS3 files? :)

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Re: [REL|Xbox360] GTA IV Xbox 360 Texture Editor

Post by JimmyTheFox » Mon Apr 25, 2011 12:30 am

The contents of this post was deleted because of possible forum rules violation.

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aluigi
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Re: [REL|Xbox360] GTA IV Xbox 360 Texture Editor

Post by aluigi » Mon Apr 25, 2011 11:34 am

use offzip for these ctd/cft files (0x05 "CSR" header)

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Re: [REL|Xbox360] GTA IV Xbox 360 Texture Editor

Post by aluigi » Mon Apr 25, 2011 2:37 pm

the alternative to offzip is the following script for quickbms:

Code: Select all

idstring "\x05CSR"
comtype unzip_dynamic
set OFFSET long 0xc
get SIZE asize
math SIZE -= OFFSET
get NAME basename
get EXT extension
string NAME += "_unpacked."
string NAME += EXT
clog NAME OFFSET SIZE SIZE

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Re: [REL|Xbox360] GTA IV Xbox 360 Texture Editor

Post by timartinelli » Mon Apr 25, 2011 10:11 pm

Managed to get with this script, more like I use them now to extract the dds?

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Re: [REL|Xbox360] GTA IV Xbox 360 Texture Editor

Post by blueplanet88 » Sun Jun 26, 2011 7:43 pm

I have extracted the CTD file, it gave me a .DAT file. I opened the DAT in notepad
these were some of the files:

pack:/vehicle_generic_carbon_normal.dds
pack:/vehicle_generic_carbon_spec.dds
pack:/vehicle_generic_carbon.dds

How do I extract the DDS files?
I have been trying to do this for a long time now can someone please help me

Is there any way to use the xbox texture editor for these
thankyou

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Mr.Mouse
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Re: [REL|Xbox360] GTA IV Xbox 360 Texture Editor

Post by Mr.Mouse » Thu Jul 28, 2011 12:00 am

This tool was now posted here: blog/

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