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[PC] HPK Archiver

Posted: Thu Apr 15, 2010 4:25 pm
by FordGT90Concept
GAME = Tropico 3
CATEGORY = Game Specific
FORMATS = .hpk

NAME = HPK Archiver
AUTHOR = FordGT90Concept
PLATFORM = PC
SYSTEM = Windows (.NET Framework required)
LICENSE = none
OPENSOURCE = Yes
LANGUAGE = English
DESCRIPTION = Extracts and archives files in the HPK format used by Tropico 3. It may work on other games that use the HPK format.

VERSION = 0.6
RELEASED = April 15, 2010
FILESIZE = 152 KiB
DOWNLOAD = blog/wp-content/uploads/2010/04/hpk_archiver.zip

Re: [PC] HPK Archiver

Posted: Fri Apr 16, 2010 8:12 am
by Mr.Mouse
blog/ As a forum member you have author rights at the Tools Blog. It would be appreciated if you post the tool there ! :)

Re: [PC] HPK Archiver

Posted: Fri Apr 16, 2010 8:53 am
by FordGT90Concept
I have another tool I created yesterday/today to upload but it is giving me a Upload empty on the forum and IO error on the blog. There's something wrong with PHP/MySQL permissions.

Re: [PC] HPK Archiver

Posted: Fri Apr 16, 2010 1:02 pm
by Mr.Mouse
What kind of file is it ? Excellent that you uploaded the other tool at the blog!

Re: [PC] HPK Archiver

Posted: Fri Apr 16, 2010 6:30 pm
by FordGT90Concept
Uploading worked today and both are on the blog. You can delete this thread if you want.

Re: [PC] HPK Archiver

Posted: Mon Apr 26, 2010 10:11 pm
by pixellegolas
what are in these archives? any model format that is known?

Re: [PC] HPK Archiver

Posted: Tue Jun 03, 2014 8:52 am
by filu23
Link for files not found

Re: [PC] HPK Archiver

Posted: Thu Jan 15, 2015 11:24 am
by S3RG1O
Link ON
HPK Archiver by FordGT90Concept v1.0.12

Version History

1.0.12: Fixed 1333 out of 1334 errors in Tropico 4: Modern Times' Expansion.hpk
1.0.11: Writes data to output that doesn't inflate (fix for DLC).
1.0.10: Separated Tropico 5 game option which disables "Compress It" when checked because the game doesn't support it.
1.0.9: Lots of minor tweaks in the code.
1.0.8: Cleaned up file system code (part of FragmentedFile now) and renamed a lot of variables to more accurately reflect what it represents.
1.0.7: Catches some files that lie about being compressed and dumps the headerless contents.
1.0.6: No longer creates a temporary file for fragmented files and handles all files as fragmented files.
1.0.5: Removed a temp file and cleaned up code relating to all of the temp files (three of them now).
1.0.4: Now handles fragmented files properly.
1.0.3: Tons of bug fixes including the ability to decompress/extract challenges and ShaderCache.hpk.
1.0.2: No longer crashes if the output directory doesn't exist. It will simply create it.
1.0.1: Added bug fixes for abnormal files in Game.hpk.
1.0.0: Fixed a bug with the time stamps when archiving and also added support for Tropico 4 (experimental).
Beta 7: Fixed a bug in the archival code.
Beta 6: Archive feature is now functional, it automatically saves/loads settings, and many other tweaks.
Beta 5: Overhauled the GUI. It now shows statistics about the file and how far along it is while extracting.
Beta 4: It applies the "_filedates" to the files (modified date) and deletes the _filedates file because it is now irrelevant. Made the Zip decompression algorithm more efficient (one output stream per file).
Beta 3: Added Unix support for use on Mono.
Beta 2: Extracts all files successfully via C#ZipLib.
Beta 1: Erred on some files during extracting using zlib.

DOWNLOAD

Re: [PC] HPK Archiver

Posted: Sat Jun 13, 2015 3:49 am
by Taner038
S3RG1O wrote:Link ON
HPK Archiver by FordGT90Concept v1.0.12

Version History

1.0.12: Fixed 1333 out of 1334 errors in Tropico 4: Modern Times' Expansion.hpk
1.0.11: Writes data to output that doesn't inflate (fix for DLC).
1.0.10: Separated Tropico 5 game option which disables "Compress It" when checked because the game doesn't support it.
1.0.9: Lots of minor tweaks in the code.
1.0.8: Cleaned up file system code (part of FragmentedFile now) and renamed a lot of variables to more accurately reflect what it represents.
1.0.7: Catches some files that lie about being compressed and dumps the headerless contents.
1.0.6: No longer creates a temporary file for fragmented files and handles all files as fragmented files.
1.0.5: Removed a temp file and cleaned up code relating to all of the temp files (three of them now).
1.0.4: Now handles fragmented files properly.
1.0.3: Tons of bug fixes including the ability to decompress/extract challenges and ShaderCache.hpk.
1.0.2: No longer crashes if the output directory doesn't exist. It will simply create it.
1.0.1: Added bug fixes for abnormal files in Game.hpk.
1.0.0: Fixed a bug with the time stamps when archiving and also added support for Tropico 4 (experimental).
Beta 7: Fixed a bug in the archival code.
Beta 6: Archive feature is now functional, it automatically saves/loads settings, and many other tweaks.
Beta 5: Overhauled the GUI. It now shows statistics about the file and how far along it is while extracting.
Beta 4: It applies the "_filedates" to the files (modified date) and deletes the _filedates file because it is now irrelevant. Made the Zip decompression algorithm more efficient (one output stream per file).
Beta 3: Added Unix support for use on Mono.
Beta 2: Extracts all files successfully via C#ZipLib.
Beta 1: Erred on some files during extracting using zlib.

DOWNLOAD
Link is death
Can you refresh

Re: [PC] HPK Archiver

Posted: Tue Jun 16, 2015 10:00 am
by makcar
Taner038

Image