READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

[PC] HPK Archiver

Programs that are related to this or that game.
Post Reply
FordGT90Concept
advanced
Posts: 47
Joined: Thu Apr 15, 2010 7:16 am
Has thanked: 3 times
Been thanked: 13 times

[PC] HPK Archiver

Post by FordGT90Concept » Thu Apr 15, 2010 4:25 pm

GAME = Tropico 3
CATEGORY = Game Specific
FORMATS = .hpk

NAME = HPK Archiver
AUTHOR = FordGT90Concept
PLATFORM = PC
SYSTEM = Windows (.NET Framework required)
LICENSE = none
OPENSOURCE = Yes
LANGUAGE = English
DESCRIPTION = Extracts and archives files in the HPK format used by Tropico 3. It may work on other games that use the HPK format.

VERSION = 0.6
RELEASED = April 15, 2010
FILESIZE = 152 KiB
DOWNLOAD = blog/wp-content/uploads/2010/04/hpk_archiver.zip
Last edited by FordGT90Concept on Fri Apr 16, 2010 6:34 pm, edited 2 times in total.

User avatar
Mr.Mouse
Site Admin
Posts: 4039
Joined: Wed Jan 15, 2003 6:45 pm
Location: Dungeons of Doom
Has thanked: 412 times
Been thanked: 559 times
Contact:

Re: [PC] HPK Archiver

Post by Mr.Mouse » Fri Apr 16, 2010 8:12 am

blog/ As a forum member you have author rights at the Tools Blog. It would be appreciated if you post the tool there ! :)

FordGT90Concept
advanced
Posts: 47
Joined: Thu Apr 15, 2010 7:16 am
Has thanked: 3 times
Been thanked: 13 times

Re: [PC] HPK Archiver

Post by FordGT90Concept » Fri Apr 16, 2010 8:53 am

I have another tool I created yesterday/today to upload but it is giving me a Upload empty on the forum and IO error on the blog. There's something wrong with PHP/MySQL permissions.

User avatar
Mr.Mouse
Site Admin
Posts: 4039
Joined: Wed Jan 15, 2003 6:45 pm
Location: Dungeons of Doom
Has thanked: 412 times
Been thanked: 559 times
Contact:

Re: [PC] HPK Archiver

Post by Mr.Mouse » Fri Apr 16, 2010 1:02 pm

What kind of file is it ? Excellent that you uploaded the other tool at the blog!

FordGT90Concept
advanced
Posts: 47
Joined: Thu Apr 15, 2010 7:16 am
Has thanked: 3 times
Been thanked: 13 times

Re: [PC] HPK Archiver

Post by FordGT90Concept » Fri Apr 16, 2010 6:30 pm

Uploading worked today and both are on the blog. You can delete this thread if you want.

pixellegolas
ultra-veteran
ultra-veteran
Posts: 423
Joined: Mon Aug 11, 2008 11:30 pm
Has thanked: 27 times
Been thanked: 15 times

Re: [PC] HPK Archiver

Post by pixellegolas » Mon Apr 26, 2010 10:11 pm

what are in these archives? any model format that is known?

filu23
ultra-n00b
Posts: 8
Joined: Mon Feb 03, 2014 1:30 pm
Has thanked: 8 times

Re: [PC] HPK Archiver

Post by filu23 » Tue Jun 03, 2014 8:52 am

Link for files not found

User avatar
S3RG1O
ultra-n00b
Posts: 1
Joined: Wed Aug 13, 2014 4:11 pm
Has thanked: 4 times

Re: [PC] HPK Archiver

Post by S3RG1O » Thu Jan 15, 2015 11:24 am

Link ON
HPK Archiver by FordGT90Concept v1.0.12

Version History

1.0.12: Fixed 1333 out of 1334 errors in Tropico 4: Modern Times' Expansion.hpk
1.0.11: Writes data to output that doesn't inflate (fix for DLC).
1.0.10: Separated Tropico 5 game option which disables "Compress It" when checked because the game doesn't support it.
1.0.9: Lots of minor tweaks in the code.
1.0.8: Cleaned up file system code (part of FragmentedFile now) and renamed a lot of variables to more accurately reflect what it represents.
1.0.7: Catches some files that lie about being compressed and dumps the headerless contents.
1.0.6: No longer creates a temporary file for fragmented files and handles all files as fragmented files.
1.0.5: Removed a temp file and cleaned up code relating to all of the temp files (three of them now).
1.0.4: Now handles fragmented files properly.
1.0.3: Tons of bug fixes including the ability to decompress/extract challenges and ShaderCache.hpk.
1.0.2: No longer crashes if the output directory doesn't exist. It will simply create it.
1.0.1: Added bug fixes for abnormal files in Game.hpk.
1.0.0: Fixed a bug with the time stamps when archiving and also added support for Tropico 4 (experimental).
Beta 7: Fixed a bug in the archival code.
Beta 6: Archive feature is now functional, it automatically saves/loads settings, and many other tweaks.
Beta 5: Overhauled the GUI. It now shows statistics about the file and how far along it is while extracting.
Beta 4: It applies the "_filedates" to the files (modified date) and deletes the _filedates file because it is now irrelevant. Made the Zip decompression algorithm more efficient (one output stream per file).
Beta 3: Added Unix support for use on Mono.
Beta 2: Extracts all files successfully via C#ZipLib.
Beta 1: Erred on some files during extracting using zlib.

DOWNLOAD

Taner038
mega-veteran
mega-veteran
Posts: 171
Joined: Fri Aug 22, 2014 6:14 pm
Has thanked: 11 times
Been thanked: 5 times

Re: [PC] HPK Archiver

Post by Taner038 » Sat Jun 13, 2015 3:49 am

S3RG1O wrote:Link ON
HPK Archiver by FordGT90Concept v1.0.12

Version History

1.0.12: Fixed 1333 out of 1334 errors in Tropico 4: Modern Times' Expansion.hpk
1.0.11: Writes data to output that doesn't inflate (fix for DLC).
1.0.10: Separated Tropico 5 game option which disables "Compress It" when checked because the game doesn't support it.
1.0.9: Lots of minor tweaks in the code.
1.0.8: Cleaned up file system code (part of FragmentedFile now) and renamed a lot of variables to more accurately reflect what it represents.
1.0.7: Catches some files that lie about being compressed and dumps the headerless contents.
1.0.6: No longer creates a temporary file for fragmented files and handles all files as fragmented files.
1.0.5: Removed a temp file and cleaned up code relating to all of the temp files (three of them now).
1.0.4: Now handles fragmented files properly.
1.0.3: Tons of bug fixes including the ability to decompress/extract challenges and ShaderCache.hpk.
1.0.2: No longer crashes if the output directory doesn't exist. It will simply create it.
1.0.1: Added bug fixes for abnormal files in Game.hpk.
1.0.0: Fixed a bug with the time stamps when archiving and also added support for Tropico 4 (experimental).
Beta 7: Fixed a bug in the archival code.
Beta 6: Archive feature is now functional, it automatically saves/loads settings, and many other tweaks.
Beta 5: Overhauled the GUI. It now shows statistics about the file and how far along it is while extracting.
Beta 4: It applies the "_filedates" to the files (modified date) and deletes the _filedates file because it is now irrelevant. Made the Zip decompression algorithm more efficient (one output stream per file).
Beta 3: Added Unix support for use on Mono.
Beta 2: Extracts all files successfully via C#ZipLib.
Beta 1: Erred on some files during extracting using zlib.

DOWNLOAD
Link is death
Can you refresh

User avatar
makcar
veteran
Posts: 152
Joined: Mon May 12, 2014 10:41 pm
Has thanked: 22 times
Been thanked: 45 times

Re: [PC] HPK Archiver

Post by makcar » Tue Jun 16, 2015 10:00 am

Taner038

Image
You do not have the required permissions to view the files attached to this post.

Post Reply