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DuckTales Remastered (*.PAK) Extractor

Posted: Tue Aug 13, 2013 10:06 pm
by Ekey
Tool for unpack PAK files

Code: Select all

[Usage]
        DTRPAKUnpacker <inFile>

[Example]
        DTRPAKUnpacker amazon.pak
PS: Additional /wave Ha :D :D se

Re: DuckTales Remastered (*.PAK) Extractor

Posted: Wed Aug 14, 2013 6:40 am
by Rjack
Thanks Ekey, it works great. Is there any chance you would make a packer?

Re: DuckTales Remastered (*.PAK) Extractor

Posted: Wed Aug 14, 2013 10:07 am
by Ekey
Tools for repack makes Haoose. I think he share it later.

Re: DuckTales Remastered (*.PAK) Extractor

Posted: Sun Aug 18, 2013 10:14 pm
by Haoose
http://games-gen.com/soft/DuckTalesTools.exe
Unpacker/Packer for PAK-files
Image

Re: DuckTales Remastered (*.PAK) Extractor

Posted: Sat Oct 04, 2014 4:44 pm
by lavrov
Wrote a console packer tool for those WayForward's resource packs (I hate GUI so much!).
Download it here https://drive.google.com/folderview?id= ... sp=sharing (paktools-0.1.zip, along with the cpp source code)
Mediafire mirror: http://www.mediafire.com/download/oo9y2 ... ls-0.1.zip
Github repository: https://github.com/artlavrov/paktools
Binary release (and linux version): https://github.com/artlavrov/paktools/r ... -1.0.0.zip

Re: DuckTales Remastered (*.PAK) Extractor

Posted: Sun Oct 05, 2014 4:17 pm
by makcar
lavrov wrote:Binary release (and linux version): https://github.com/artlavrov/paktools/r ... -1.0.0.zip
BloodRayne Betrayal?

Re: DuckTales Remastered (*.PAK) Extractor

Posted: Sun Oct 05, 2014 9:45 pm
by lavrov
BloodRayne support (use -c option for packing)
https://github.com/artlavrov/paktools/r ... -1.0.1.zip

Re: DuckTales Remastered (*.PAK) Extractor

Posted: Fri Oct 17, 2014 8:23 pm
by Ekey
Compress / Decompress code for files with signature WFLZ > https://code.google.com/p/wflz/

Re: DuckTales Remastered (*.PAK) Extractor

Posted: Sat Oct 18, 2014 8:21 pm
by lavrov
Ekey wrote:Compress / Decompress code for files with signature WFLZ > https://code.google.com/p/wflz/
Looks like https://github.com/meh2481/wfLZEx (forked by me as https://github.com/artlavrov/wfLZEx) includes those two files (wfLZ.c has been renamed to *.cpp for some reason) to work with .anb files (there is a lot of extra code added to work with images). Doesn't compress them back though. I'll see what I can do.
Upd: I guess, according to this piece of code, .anb format is still unknown and there's no way to pack images back (well, maybe it's possible to replace them with smaller files).

Code: Select all

for(uint64_t i = 0; i < fileSize; i++)	//Definitely not the fastest way to do it... but I don't care
{
	if(memcmp ( &(vData.data()[i]), "ZLFW", 4 ) == 0)	//Found another file
...

Re: DuckTales Remastered (*.PAK) Extractor

Posted: Mon Dec 19, 2016 11:04 pm
by xjermariox
Hate to bump such an old topic up, but seeing how Wayforward's Half-Genie Hero is about to release has there been any luck between then and now to repack .anb files for mods and such? Thanks