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WHERE TO LEARN MORE ABOUT EXPLORING FILE FORMATS???!!!!

Read or post any tutorial related to file format analysis for modding purposes.
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xCrypt0z
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WHERE TO LEARN MORE ABOUT EXPLORING FILE FORMATS???!!!!

Post by xCrypt0z » Fri Jun 23, 2017 6:19 am

I have already read XeNTaX's Exploring File Formats guide, but I want to learn more. Such as writing and unpacker for extracting the data in the game archive, videos on people just exploring a game archive file, finding out how the compression was done for a game archive using a dissembler, etc.

PLEASE HELP

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ikskoks
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Re: WHERE TO LEARN MORE ABOUT EXPLORING FILE FORMATS???!!!!

Post by ikskoks » Fri Jun 23, 2017 6:49 am


xCrypt0z
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Re: WHERE TO LEARN MORE ABOUT EXPLORING FILE FORMATS???!!!!

Post by xCrypt0z » Fri Jun 23, 2017 8:11 am

Ive seen some but I wanna know how to write a file assets unpacker in c++ without having to depend on that multiex tool that he made to extract assests

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ikskoks
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Re: WHERE TO LEARN MORE ABOUT EXPLORING FILE FORMATS???!!!!

Post by ikskoks » Fri Jun 23, 2017 11:02 am

There are not any tutorials about that. :p

The only way is to see sources of the other people and learn from it. Many source code packs are available here on forum or on github. Just search for it, you can start here viewforum.php?f=32.

mrox2
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Re: WHERE TO LEARN MORE ABOUT EXPLORING FILE FORMATS???!!!!

Post by mrox2 » Mon Sep 18, 2017 7:45 pm

+1
I'm curious as well, I don't see people posting programming tuts about these sort of things. Only guides I see are generic on how to handle integers, binary and text data.

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Re: WHERE TO LEARN MORE ABOUT EXPLORING FILE FORMATS???!!!!

Post by Loginoux » Thu Jan 04, 2018 4:03 pm

Hi, i started with this awesome dude : https://www.youtube.com/watch?v=1ORnfYn ... eL4fBI1Z7k

He have a nice video tutorials series about reading a binary 3D mesh file with maxscript on 3ds max, it's a good starting point i guess.
Also i've also this lack of "ressources" problem, you need to read a lot about how actually you can make binary files in C++, how to parse files etc...
How you store Vertex buffer inside a file and many stuffs related to creating game assets etc.

Hope it can help !

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