Lost Planet 2 translation
Lost Planet 2 translation
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0xFAIL
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Re: Lost Planet 2 translation
What I got so far (probably won't continue):
New line character: 0x0A (be careful when editing text in windows, it will add another type of new line character: 0x0D if I remember correctly)
Sometimes there are DUMMY or HARDUMMY parts, probably placeholders
String data structure (after, what looks to be, the header)
for each string:
4 bytes 0x00 (not always 4 bytes?)
x byte Pascal string
Suggestion:
Edit the text manually with a hex editor (make a string a byte longer than it was and test it on the console
maybe there is no description about the offsets in the header, but there probably is
)
New line character: 0x0A (be careful when editing text in windows, it will add another type of new line character: 0x0D if I remember correctly)
Sometimes there are DUMMY or HARDUMMY parts, probably placeholders
String data structure (after, what looks to be, the header)
for each string:
4 bytes 0x00 (not always 4 bytes?)
x byte Pascal string
Suggestion:
Edit the text manually with a hex editor (make a string a byte longer than it was and test it on the console
maybe there is no description about the offsets in the header, but there probably is
