Resident Evil 5 PS3 .arc won't extract.

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Resident Evil 5 PS3 .arc won't extract.

Post by Gh0stBlade » Sat Sep 11, 2010 3:02 am

Okay, apparently someone named Chrrox made a Resident Evil 5 extractor for the PS3 version. The problem I'm having is that it will not extract my Ps3 .arc files. I think it's because it doesn't have an "SFH" header. Can someone take a look at this?

Thanks.


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Re: Resident Evil 5 PS3 .arc won't extract.

Post by timartinelli » Thu Oct 07, 2010 1:19 am

Hello friends anyone could see it?

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by shadowmoy » Thu Oct 07, 2010 7:10 pm

as i have seen the sfh header mark files that are disc optimised (aligned to 130xxx) bytes blocks to get better disc access, to extract those files you need first to remove the sfh header + a 16 byte long block every 130xxx bytes to get the original file that can then be extracted using chroxx bms script
_-=<(¯`·._.·[ CodeMan ]·._.·´¯)>=-_

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by timartinelli » Thu Oct 07, 2010 9:04 pm

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by caws » Mon Oct 11, 2010 11:40 pm

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Last edited by caws on Thu Oct 14, 2010 7:35 pm, edited 1 time in total.

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by timartinelli » Tue Oct 12, 2010 4:33 am

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by caws » Tue Oct 12, 2010 5:15 am

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by timartinelli » Tue Oct 12, 2010 6:48 am

Thanks friend,

let's hope the advances in tools.

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by evin » Tue Oct 12, 2010 6:53 am

caws wrote: The endianess is different, that's why evin's tool doesn work.
And because the DMC4 msg2 is not equal with RE5 msg2. Something changed except the characters.

But I know, that someone made a RE5 compatible msg2 tool for pc.

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by caws » Tue Oct 12, 2010 7:16 am

evin wrote:
caws wrote: The endianess is different, that's why evin's tool doesn work.
And because the DMC4 msg2 is not equal with RE5 msg2. Something changed except the characters.

But I know, that someone made a RE5 compatible msg2 tool for pc.
I did one for my team. LOL. I'm doing some changes on it to support the PS3 msg files.

For now i've stopped the work on the msg2 coz i found a weird file inside this MsgResource_e.arc

The unpacker i posted unpacks all files OK but not the mes_stage1_e.MSG2, its weird, inside the msg2 it says that the file should have a size of 149768bytes, but it only decompresses 116763bytes, if anyone discovers somethin please tell me, rigth now is 3:15AM in my country and i really need to sleep. LOL
Last edited by caws on Tue Oct 12, 2010 2:20 pm, edited 1 time in total.

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by evin » Tue Oct 12, 2010 8:53 am

I talked about the GV RE5 msg2 tool. (You know the team)
You mean 3:15AM? Because people sleep at night, not at afternoon.

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by caws » Tue Oct 12, 2010 2:17 pm

evin wrote:I talked about the GV RE5 msg2 tool. (You know the team)
You mean 3:15AM? Because people sleep at night, not at afternoon.
yeah yeah, it was 3:15 in the morning, i was too sleepy LOL!

GV did one but they never release their tools.

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by caws » Thu Oct 14, 2010 7:34 pm

Here, i corrected a bug, it hapenned because of that 20000h stuff...

i still haven't tested my repacker so i cant release it..
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Re: Resident Evil 5 PS3 .arc won't extract.

Post by mauzerX » Fri Oct 15, 2010 8:42 pm

caws,what *.arcs it will unpack?I'd tryed ps3 chris models,but it will give me a error...

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Re: Resident Evil 5 PS3 .arc won't extract.

Post by timartinelli » Wed Mar 30, 2011 5:29 pm

Can anyone help? :D

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