Latest 4A Engine texture format (compressed,headerless dds?)

Read or post about compression. And decompression. Or ask questions how to decompress your files.
Post Reply
eez0000
ultra-n00b
Posts: 1
Joined: Tue Jan 05, 2016 8:26 pm

Latest 4A Engine texture format (compressed,headerless dds?)

Post by eez0000 » Wed Jan 24, 2018 3:21 am

Hello, I'm wondering if anyone has any ideas about the texture format of the latest version of 4A Engine. There have been a few threads here for the textures from the older Metro games up to Last Light Redux:
viewtopic.php?f=21&t=4244
viewtopic.php?f=10&t=4229&start=15

The tools that worked with older games from the Metro series are here: https://github.com/nta/metro2033-tools

Sample textures (8MB): https://mega.nz/#!1FdyhazZ!xnMyYwpPygeD ... JZ4zVl9CT0

Post Reply