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Latest 4A Engine texture format (compressed,headerless dds?)

Read or post about compression. And decompression. Or ask questions how to decompress your files.
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Joined: Tue Jan 05, 2016 8:26 pm

Latest 4A Engine texture format (compressed,headerless dds?)

Post by eez0000 » Wed Jan 24, 2018 3:21 am

Hello, I'm wondering if anyone has any ideas about the texture format of the latest version of 4A Engine. There have been a few threads here for the textures from the older Metro games up to Last Light Redux:

The tools that worked with older games from the Metro series are here:

Sample textures (8MB):!1FdyhazZ!xnMyYwpPygeD ... JZ4zVl9CT0

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