READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

Biohazard HD Remaster (PS3) .ARC

Read or post about compression. And decompression. Or ask questions how to decompress your files.
Post Reply
xujozer
n00b
Posts: 17
Joined: Fri Oct 07, 2011 6:36 am
Has thanked: 3 times

Biohazard HD Remaster (PS3) .ARC

Post by xujozer » Fri Nov 28, 2014 7:10 pm

Hello guys, I'm trying to understand the Biohazard files, the conteiner have the .arc extension, and there a possibly .zlib compression. I used Offzip to extract, and extracted two files: EventMes_e106_eng.dmg and RoomMes_r106_eng.dmg, two text files, so far so good.
So, I used the compression .zlib in autoit (zlib.dll), but the structure became different, freezing in-game test...
Testing without compression, freezing too...
Image
(freezing only happens in the part of the edited file, firsts dialogues.)

Here is some information about the file we got:
Endianness -> Big Endian

*HEADER 16 BYTES*
Signature: {0}SFH
Unknown: 0x00010001
Size ARC: 0x00000F4F
Unknown: 0x00000000
*******************
*ARC*
File Signature: {0}CRA
Version: {0x00 08} = (8)
Number of Files: {0x00 02} = 2 Files
---------------------------------------------------
For each File:
File Name: 64 Bytes
Code of Extension: 4 Bytes (0X242BB29A) = .dmg
Size Comp: 4 bytes (0x00000179)
Size Decomp: 4 Bytes (0x00002EEA)
Offset (-0x10): 4 bytes (0X00000058)
---------------------------------------------------
For each File in pack:
Math "Offset" += 0x10
Go To Offset
Read "Size Comp Bytes"
---------------------------------------------------
"Size ARC" += 0x10
Go to "Size ARC"
Unknown Bytes - 32 Bytes
Our objective (my group) is to extract the .dmg to translate the dialogues, and then reinsert them in .arc.
If anyone knows how works these .arc files, please help us.

File:
http://www.mediafire.com/download/qqb7i ... s_r106.arc

PS: In each .arc file, has some bytes who point to the end of the file that appears to be md5:
Image

eycaramba
veteran
Posts: 86
Joined: Wed Sep 02, 2009 1:52 pm
Has thanked: 30 times
Been thanked: 1 time

Re: Biohazard HD Remaster (PS3) .ARC

Post by eycaramba » Sun Nov 30, 2014 3:36 pm

This tool by Sectus should be able to handle them.
www.tzarsectus.com/tools/ARCtool.rar

xujozer
n00b
Posts: 17
Joined: Fri Oct 07, 2011 6:36 am
Has thanked: 3 times

Re: Biohazard HD Remaster (PS3) .ARC

Post by xujozer » Sun Nov 30, 2014 7:38 pm

Thanks, but my problem is in insertion. My group has already managed to extract.

Post Reply