#quickbms script
idstring "pans"
comtype SNAPPY
get NBASE asize
get VERSION long
get FILES long
get TMP long
math NBASE - TMP
set FBASE NBASE
set TMP FILES
math TMP * 0x20
math FBASE - TMP
for i = 0 < FILES
goto FBASE
get NOFF long
math NOFF + NBASE
get SIZE long
get ZSIZE long
getdstring NULL 0xC
get OFFSET longlong
savepos FBASE
goto NOFF
get NAME string
if SIZE == ZSIZE
log NAME OFFSET SIZE
else
clog NAME OFFSET ZSIZE SIZE
endif
next i
This worked perfectly. However i have hit another roadblock. The .bmdl files. Do you have any idea if there is a converter or a way to open the bmdl files in a 3d software?
Just trying to poke around these files but noticed the pasted BMS script still leads to some unusable files, how owuld i actually use the .ogg files that it extracts, i've tried ww2ogg and that gives me an error about a missing RIFF, these are all located in the Audio_Wwise after running the BMS script on the .snap files, any help is appreciated