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Read or post about compression. And decompression. Or ask questions how to decompress your files.
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chrrox
- Moderator
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Post
by chrrox » Tue Jun 11, 2013 3:51 am
Here is an extractor for these files.
https://www.waystonegames.com/betaSignup/intro
Code: Select all
#quickbms script
idstring "pans"
comtype SNAPPY
get NBASE asize
get VERSION long
get FILES long
get TMP long
math NBASE - TMP
set FBASE NBASE
set TMP FILES
math TMP * 0x20
math FBASE - TMP
for i = 0 < FILES
goto FBASE
get NOFF long
math NOFF + NBASE
get SIZE long
get ZSIZE long
getdstring NULL 0xC
get OFFSET longlong
savepos FBASE
goto NOFF
get NAME string
if SIZE == ZSIZE
log NAME OFFSET SIZE
else
clog NAME OFFSET ZSIZE SIZE
endif
next i
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Geri0n
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Post
by Geri0n » Thu Jun 27, 2013 10:40 pm
This worked perfectly. However i have hit another roadblock. The .bmdl files. Do you have any idea if there is a converter or a way to open the bmdl files in a 3d software?
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TaylorMouse
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Post
by TaylorMouse » Sat May 03, 2014 9:44 am
Maybe it has been a little long to reopen this post, but chrrox, I must ask, how can you view these bmdl files?
T.
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GDelscribe
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Post
by GDelscribe » Sat Aug 16, 2014 12:17 pm
This is what I've been looking for for a long time, mainly in the hopes of making some custom skins for fun.
Thank you very much!
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Cypherous
- ultra-n00b
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Post
by Cypherous » Mon Aug 25, 2014 4:01 pm
Hi there,
Just trying to poke around these files but noticed the pasted BMS script still leads to some unusable files, how owuld i actually use the .ogg files that it extracts, i've tried ww2ogg and that gives me an error about a missing RIFF, these are all located in the Audio_Wwise after running the BMS script on the .snap files, any help is appreciated
