Tool for encoding image (png, jpg, etc) to GIM (PSP)?

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iruzer
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Tool for encoding image (png, jpg, etc) to GIM (PSP)?

Post by iruzer » Mon Mar 28, 2011 8:11 am

First, I got program which can decode GIM to format image which can edit on PC (like png, bla bla bla)
After I edit that image with photoshop, i want encoding again to GIM (PSP) again but is there tool encoding it to GIM again?
I am already use Gimconv to encode it again to GIM but it failed loading on PSP.

this is sample GIM from PSP game.
http://www.box.net/shared/nsgcxojmjz

anyone can make encoding tool to GIM?
(PNG => GIM)

akadewboy
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Re: Tool for encoding image (png, jpg, etc) to GIM (PSP)?

Post by akadewboy » Fri Apr 01, 2011 9:11 pm

This is what I do when I work with PSP GIM files:

1. Convert it to PNG using GimConv

Code: Select all

gimconv "s_ui_mp_01.gim" -o "s_ui_mp_01.png"
2. Convert the new 8bit+Alpha PNG to 32bit PNG using pngout.

Code: Select all

pngout "s_ui_mp_01.png" "s_ui_mp_01(32bit).png" /c6 /force
3. Edit s_ui_mp_01(32bit).png with whatever graphic program you want (I use Gimp).

4. Convert s_ui_mp_01(32bit).png to 8bit+Alpha PNG using pngnq

Code: Select all

pngnq -s 1 -n 256 "s_ui_mp_01(32bit).png"
5. Use GimConv to convert s_ui_mp_01(32bit)-nq8.png into a GIM

Code: Select all

gimconv "s_ui_mp_01(32bit)-nq8.png" --format_style psp --format_endian little --pixel_order faster --image_format index8

iruzer
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Re: Tool for encoding image (png, jpg, etc) to GIM (PSP)?

Post by iruzer » Sat Apr 02, 2011 5:30 am

thank you.
It is working now.
I can continue my project now.

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